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Show new changes starting from 09:44, May 6, 2024
   
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  • Darkness Illusion 22:36 −135Alex the weeb talk contribs(→‎Trivia: The move uses slow motion, not slowdown (it's a bit complicated, but there is a difference). Regarding the wall on KoF, I think this is an illusion caused by the move's low launch angle making it look like it is dealing more knockback than it actually is. I tested it, and Kazuya's Gates of Hell has a similar effect.)
  • Darkness Illusion 22:15 +367Mexi talk contribs(→‎Trivia: Ooh, I see. Actually, the slowdown explains this other thing that I've noticed.)
  • Darkness Illusion 13:54 −243Alex the weeb talk contribs(Still looks like balloon knockback to me. Perhaps it's less noticeable due to the slow motion applied right after Meta Knight attacks: https://rubendal.github.io/ssbu/#/Character/Meta%20Knight see "FinalFinish")
  • Darkness Illusion 02:47 +420Mexi talk contribs(Adding according to Alex's passing edit comment on the Beehive page. As for the second point, I am unsure if this is 100% the reason why balloon knockback doesn't really work on this move, please update it if you know the reason.)

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