SmashWiki:12TP/Smash Bros. DOJO!! 10: Difference between revisions
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<span style="font-size:0.625em;color:#7f7f7f">[{{TranslationQuality|Fourth-level|四段|0.1}}]</span> | <span style="font-size:0.625em;color:#7f7f7f">[{{TranslationQuality|Fourth-level|四段|0.1}}]</span> | ||
<div style="text-align:center">[[ | <div style="text-align:center">[[File:SmashBrosSymbol.svg|64px]] | ||
'''<span style="font-size:2.0em">{{rollover|Smash Bros. DOJO!! 46-50|スマブラ拳!! 其の四十六~五十}}</span>''' | '''<span style="font-size:2.0em">{{rollover|Smash Bros. DOJO!! 46-50|スマブラ拳!! 其の四十六~五十}}</span>''' | ||
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{|width="300px" style="margin:1em auto 1em auto;text-align:center" | {|width="300px" style="margin:1em auto 1em auto;text-align:center" | ||
|- | |- | ||
|[[ | |[[File:SSB64DOJO Fox bair clean.gif|100x77px|class=ssb64-site-img-4px]] | ||
|[[ | |[[File:SSB64DOJO Fox bair late.gif|100x77px|class=ssb64-site-img-4px]] | ||
|-style="font-size:0.825em;color:#420000" | |-style="font-size:0.825em;color:#420000" | ||
|▲{{rollover|Fox's back air attack|フォックス空中後攻撃}}<br/>{{rollover|Max attack power: 12|最大攻撃力:12}} | |▲{{rollover|Fox's back air attack|フォックス空中後攻撃}}<br/>{{rollover|Max attack power: 12|最大攻撃力:12}} | ||
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{{rollover|Falcon's back,|ファルコン後}} {{rollover|Ness's forward and back|ネス前後}}</span> | {{rollover|Falcon's back,|ファルコン後}} {{rollover|Ness's forward and back|ネス前後}}</span> | ||
|} | |} | ||
<div style="text-align:center">[[ | <div style="text-align:center">[[File:SSB64DOJO CF bthrow.gif|180x135px|class=ssb64-site-img-4px]]<br/> | ||
<span style="font-size:0.825em;color:#420000">▲{{rollover|Because you become temporarily invincible while throwing,|投げの時には一時無敵になるので、}}<br/>{{rollover|you can attack without fear of interruption.|一方的に攻撃できる。}}</span></div> | <span style="font-size:0.825em;color:#420000">▲{{rollover|Because you become temporarily invincible while throwing,|投げの時には一時無敵になるので、}}<br/>{{rollover|you can attack without fear of interruption.|一方的に攻撃できる。}}</span></div> | ||
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'''<span style="color:#af0000">{{rollover|If you have a partner, use them to help you out.|仲間がいるときには、仲間がはたらきやすいようにしよう。}}</span>''' | '''<span style="color:#af0000">{{rollover|If you have a partner, use them to help you out.|仲間がいるときには、仲間がはたらきやすいようにしよう。}}</span>''' | ||
|} | |} | ||
<div style="text-align:center">[[ | <div style="text-align:center">[[File:SSB64DOJO DK-Meowth combo.gif|150x150px|class=ssb64-site-img-4px]]<br/> | ||
<span style="font-size:0.825em;color:#3f0000">▲{{rollover|Pleeeeease stop –Kirby|やめてくださいぃぃ(カービィ談)。}}</span></div> | <span style="font-size:0.825em;color:#3f0000">▲{{rollover|Pleeeeease stop –Kirby|やめてくださいぃぃ(カービィ談)。}}</span></div> | ||
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{{TranslationQuality|Exchange owners skillfully.|権利のすげかえをうまく使おう。|0.4}} | {{TranslationQuality|Exchange owners skillfully.|権利のすげかえをうまく使おう。|0.4}} | ||
|} | |} | ||
<div style="text-align:center">[[ | <div style="text-align:center">[[File:SSB64DOJO Green Shell kick.gif|217x100px|class=ssb64-site-img-4px]]<br/> | ||
<span style="font-size:0.825em;color:#420000">▲{{TranslationQuality|It's also OK to hit shells directly.|相殺のように蹴りかえすのもOK。|0.4}}</span></div> | <span style="font-size:0.825em;color:#420000">▲{{TranslationQuality|It's also OK to hit shells directly.|相殺のように蹴りかえすのもOK。|0.4}}</span></div> | ||
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{|width="300px" style="margin:1em auto 1em auto;text-align:center" | {|width="300px" style="margin:1em auto 1em auto;text-align:center" | ||
|- | |- | ||
|[[ | |[[File:SSB64DOJO usmash-itemthrow combo 1.gif|90x120px|class=ssb64-site-img-4px]] | ||
|[[ | |[[File:SSB64DOJO usmash-itemthrow combo 2.gif|90x120px|class=ssb64-site-img-4px]] | ||
|-style="font-size:0.825em;color:#420000" | |-style="font-size:0.825em;color:#420000" | ||
|▲{{rollover|Once you hit them up,|上にふっとばしてから、}} | |▲{{rollover|Once you hit them up,|上にふっとばしてから、}} |
Latest revision as of 12:13, February 10, 2021
[Fourth-level]
Smash Bros. DOJO!! 46-50
- Perfect hit -
- Throws that damage crowds! -
- Combination attack with Pokémon -
- Intercept Koopa shells! -
- Vertical attacks with striking items -
#46 [Performance] Perfect hit
For one-shot aerial attacks, the onset is often the strongest. |
So, you want to hit the attack as it comes out, rather than resorting to its long duration. |
▲Fox's back air attack Max attack power: 12 |
▲Four frames later Max attack power: 8 |
#47 [Performance] Throws that damage crowds!
Some throws have striking force. |
Since they both throw and deal damage to other enemies, they can give you an advantage when surrounded. |
Throws with hits: |
▲Because you become temporarily invincible while throwing,
you can attack without fear of interruption.
#48 [Tactics] Combination attack with Pokémon
When you pick up a Poké Ball and release a Pokémon, |
Depending on what Pokémon came out, |
The same can be said for team battles. |
If you have a partner, use them to help you out. |
#49 [System] Intercept Koopa shells!
When someone is KO'd, whoever last attacked them gets the point. |
In the case of Koopa shells, |
For example, if Link threw a Red Shell but Mario hits it with a Fireball, every KO the shell gets will give Mario a point. |
Exchange owners skillfully. |
#50 [Tactics] Vertical attacks with striking items
You can stil use your up and down attacks while holding a shooting or striking item. |
So, you can hit the enemy upwards and follow up by throwing the item. |
By moving on to a throw or sideways jump, |
▲Once you hit them up, | ▲throw upwards in pursuit! |