SmashWiki:12TP/Smash Bros. DOJO!! 01
This page is part of SW:1226. | ||||
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If you think you can improve a translation, do so. Hover over a piece of text to see the original Japanese. | ||||
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Original Page | ||||
http://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/Lv01.html |
- What is Super Smash Bros.? -
- Using smash attacks! -
- You must recover! -
- The auto-handicap! -
- Pose poses carefully -
#1 [Info] What is Super Smash Bros.?
"Super Smash Bros." (as Smash Bros. below) |
The rules are simple. First, attack the enemy to raise their damage. |
Knockback increases as your damage rises; |
Friendly to even non-gamer beginners yet very deep. |
And this site is to point out this depth to people. Hopefully. |
#2 [Controls] Using smash attacks!
Smash Bros. uses the analog ability of the control stick. |
Jump by smashing up, dash by smashing sideways, |
Excessive force will hurt your fingers, |
[Pikachu's f-smash]
▲ Pikachu's side smash attack
#3 [Tactics] You must recover!
If a blow is strong enough, you may falter |
First, push the control stick sideways to move as close to the stage as possible. |
Don't give up, you can recover a significant distance. |
If you come to disturb or even prevent a recovery, |
[Mario's recovery]
▲ Lateral movement, double jump, up special. IMPORTANT!!
#4 [Options] The auto-handicap
The auto-handicap will automatically set handicaps depending on the outcome of battles, |
When ON, it's so much better than |
Strength in numbers (handicap), I know, |
[handicap on character select screen]
▲ In this case, Pikachu's the strongest player.
#5 [Controls] Pose poses carefully
While playing normally, press the Start button to pause |
You may see other small characters; |
Incidentally, you can access a menu in training mode. |
[Link throwing Boomerang while paused]