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Sheik (SSBM)/Back aerial: Difference between revisions

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(New Page: {{ArticleIcons|ssbm=y}} ==Overview== thumb|Hitbox duration of Sheik's back aerial. Sheik does a quick kick behind herself. The move has dece...)
 
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==Overview==
==Overview==
[[File:Sheik Back Aerial Hitbox Melee.gif|thumb|Hitbox duration of Sheik's back aerial.]]
[[File:Sheik Back Aerial Hitbox Melee.gif|thumb|Hitbox duration of Sheik's back aerial.]]
Sheik does a quick kick behind herself. The move has decent [[range]] and fast [[startup]]. It is useful for [[edgeguarding]], and is potentially rather powerful if the sweetspot hits (located at the foot). If the move is timed so that the weak part hits, it can heavily extend combos, being interchangeable with {{mvsub|Sheik|SSBM|forward tilt}}s and {{mvsub|Sheik|SSBM|forward aerial}}s to rack up high damage.
Sheik does a quick kick behind herself. The move has decent [[range]] and fast [[startup]]. It is useful for [[edgeguarding]], and is potentially rather powerful if the sweetspot hits (located at the foot). If the move is timed so that the weak part hits, it can heavily extend combos, being interchangeable with {{mvsub|Sheik|SSBM|forward tilt}}s and {{mvsub|Sheik|SSBM|forward aerial}}s to rack up high damage. An excellent walling option and typically very effective as an air-to-air.


{{technical data}}
==Hitboxes==
{{competitive expertise}}
{{MeleeHitboxTableHeader}}
{{HitboxTableTitle|Clean|19}}
{{MeleeHitboxTableRow
|id=0
|damage=8%
|angle=361
|bk=0
|ks=100
|fkv=0
|r=800
|bn=4
|effect=Normal
|slvl=M
|sfx=Kick
}}
{{MeleeHitboxTableRow
|id=1
|damage=8%
|angle=361
|bk=0
|ks=100
|fkv=0
|r=850
|bn=7
|xpos=511
|effect=Normal
|slvl=M
|sfx=Kick
}}
{{MeleeHitboxTableRow
|id=2
|damage=10%
|angle=361
|bk=5
|ks=100
|fkv=0
|r=700
|bn=13
|effect=Normal
|slvl=M
|sfx=Kick
}}
{{MeleeHitboxTableRow
|id=3
|damage=14%
|angle=361
|bk=12
|ks=100
|fkv=0
|r=1278
|bn=13
|xpos=1022
|effect=Normal
|slvl=L
|sfx=Kick
}}
{{HitboxTableTitle|Late|19}}
{{MeleeHitboxTableRow
|id=0
|damage=6%
|angle=361
|bk=0
|ks=100
|fkv=0
|r=852
|bn=4
|effect=Normal
|slvl=S
|sfx=Kick
}}
{{MeleeHitboxTableRow
|id=1
|damage=7%
|angle=361
|bk=0
|ks=100
|fkv=0
|r=852
|bn=7
|xpos=511
|effect=Normal
|slvl=S
|sfx=Kick
}}
{{MeleeHitboxTableRow
|id=2
|damage=9%
|angle=361
|bk=4
|ks=100
|fkv=0
|r=700
|bn=13
|effect=Normal
|slvl=M
|sfx=Kick
}}
{{MeleeHitboxTableRow
|id=3
|damage=10%
|angle=361
|bk=8
|ks=100
|fkv=0
|r=1022
|bn=13
|xpos=1022
|effect=Normal
|slvl=M
|sfx=Kick
}}
|}
 
==Timing==
===Attack===
{|class="wikitable"
!Initial autocancel
|1-3
|-
!Clean hit
|4-7
|-
!Late hit
|8-19
|-
!Ending autocancel
|24-
|-
!Interruptible
|38-
|-
!Animation length
|38
|}
 
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=12|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=18}}{{FrameStrip|t=Interruptible|c=1}}
|-
{{FrameStrip|t=Autocancel|c=3}}{{FrameStrip|t=Blank|c=20}}{{FrameStrip|t=Autocancel|c=15}}
{{FrameStripEnd}}
 
===Landing lag===
{|class="wikitable"
|-
!Animation length
|16
|-
!L-cancelled animation length
|8
|}
 
{{FrameStripStart}}
|Normal {{FrameStrip|t=Lag|c=16}}
|-
|L-cancelled {{FrameStrip|t=Lag|c=8}}{{FrameStrip|t=Blank|c=8}}
{{FrameStripEnd}}
 
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|autocancel=y|interruptible=y}}


{{MvSubNavSheik|g=SSBM}}
{{MvSubNavSheik|g=SSBM}}

Latest revision as of 11:02, January 12, 2022

Overview[edit]

Hitbox duration of Sheik's back aerial.
Hitbox duration of Sheik's back aerial.

Sheik does a quick kick behind herself. The move has decent range and fast startup. It is useful for edgeguarding, and is potentially rather powerful if the sweetspot hits (located at the foot). If the move is timed so that the weak part hits, it can heavily extend combos, being interchangeable with forward tilts and forward aerials to rack up high damage. An excellent walling option and typically very effective as an air-to-air.

Hitboxes[edit]

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Rebound Effect G A Sound
Clean
0 0 8% 0 Sakurai angle 0 100 0 3.1248 4 0.0 0.0 0.0 HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick
1 0 8% 0 Sakurai angle 0 100 0 3.3201 7 1.995966 0.0 0.0 HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick
2 0 10% 0 Sakurai angle 5 100 0 2.7342 13 0.0 0.0 0.0 HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick
3 0 14% 0 Sakurai angle 12 100 0 4.991868 13 3.991932 0.0 0.0 HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick
Late
0 0 6% 0 Sakurai angle 0 100 0 3.327912 4 0.0 0.0 0.0 HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Kick
1 0 7% 0 Sakurai angle 0 100 0 3.327912 7 1.995966 0.0 0.0 HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Kick
2 0 9% 0 Sakurai angle 4 100 0 2.7342 13 0.0 0.0 0.0 HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick
3 0 10% 0 Sakurai angle 8 100 0 3.991932 13 3.991932 0.0 0.0 HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick

Timing[edit]

Attack[edit]

Initial autocancel 1-3
Clean hit 4-7
Late hit 8-19
Ending autocancel 24-
Interruptible 38-
Animation length 38
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(HitboxChangeS).png FrameIcon(HitboxChangeE).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Interruptible).png
FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png

Landing lag[edit]

Animation length 16
L-cancelled animation length 8
Normal  FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png
L-cancelled  FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png
Legend (1 square = 1 frame)
FrameIcon(Lag).png
Lag time
FrameIcon(Hitbox).png
Hitbox
FrameIcon(HitboxChangeS).pngFrameIcon(HitboxChangeE).png
Hitbox change
FrameIcon(Autocancel).png
Autocancel
FrameIcon(Interruptible).png
Interruptible