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Robin (SSB4)/Forward smash: Difference between revisions

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m (Messed up the first time)
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|id=0
|id=0
|part=0
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|damage=16%
|damage={{ChargedSmashDmgSSB4|16}}
|angle=361
|angle=361
|bk=50
|bk=50
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|id=0
|id=0
|part=0
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|damage=5%
|damage={{ChargedSmashDmgSSB4|5}}
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|id=0
|id=0
|part=0
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|damage=9.6%
|damage={{ChargedSmashDmgSSB4|9.6}}
|angle=361
|angle=361
|bk=50
|bk=50

Revision as of 02:40, November 21, 2017

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Hitboxes

Levin Sword

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Clean hit
0 0 16% 0 Sakurai angle 50 87 0 4.0 0 0.0 10.0 17.0 1.0x 1.0x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png TypeIcon(Sword).png EffectIcon(Electric).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Shock SpecialsDirect.png
Late hit
0 0 5% 0 Sakurai angle 60 70 0 1.5 1000 0.0 8.0 0.0 1.0x 1.0x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png TypeIcon(Sword).png EffectIcon(Electric).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Shock SpecialsDirect.png

Bronze Sword

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 9.6% 0 Sakurai angle 50 87 0 3.0 0 0.0 10.0 14.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Sword).png EffectIcon(Slash).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Slash SpecialsDirect.png