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Pichu (SSBU)/Up tilt

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Hitbox visualization showing Pichu's up tilt. Pichu's tail doesn't grow as it should. Range is thus smaller than it is in the game.

Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 5.0% 0   Standard 32 105 0   2.0 tail1 0.0 0.0 0.0 1.0× 1.0× 0%               Kick   All All            
1 0 0 5.0% 0   Standard 32 105 0   2.8 tail2 0.0 0.0 0.0 1.0× 1.0× 0%               Kick   All All            
2 0 0 5.0% 0   Standard 32 105 0   3.6 tail3 0.0 0.0 0.0 1.0× 1.0× 0%               Kick   All All            

Timing

Hitboxes 7-14
Interruptible 24
Animation length 35
                                                                     
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible