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Pichu (SSBU)/Back aerial

< Pichu (SSBU)
Revision as of 18:53, February 1, 2020 by PorpleBot (talk | contribs) (Removed protection from "Pichu (SSBU)/Back aerial": Bot: Unprotecting a list of files)
Hitbox visualization showing Pichu's back aerial.
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Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Hit 1
0 0 0 2.0% 0   Standard 0 100 50   4.0 top 0.0 1.8 -11.5 to 0.5 0.5× 1.0× 0%               Electric   All All            
Hits 2-4
1 0 0 2.0% 0   Standard 0 100 50   3.5 top 0.0 2.5 -10.5 to 0.5 0.5× 1.0× 0%               Electric   All All            
Hit 5
0 0 0 2.0% 0   Standard 0 100 50   3.5 top 0.0 2.5 -10.5 to 0.5 0.5× 1.0× 0%               Electric   All All            
Hit 6
1 0 0 2.0% 0   Standard 70 160 0   5.0 top 0.0 3.0 -10.5 to 0.5 1.0× 1.0× 0%               Electric   All All            

Timing

Attack

Initial autocancel 1-4
Hit 1 5-6
Hit 2-4 11-12, 15-16, 19-20
Hit 5 26-27
Hit 6 30-31
Ending autocancel 38-
Interruptible 55
Animation length 59
                                                                                                                     
                                                                                                                     

Landing lag

Animation length 18
                                   
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel
 
Interruptible