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Parasol glitch: Difference between revisions

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The '''Parasol glitch''' is a glitch in ''[[Super Smash Bros. Brawl]]'' that allows the player to cling to a wall and float as long as the player chooses to do so. It can be performed by {{SSBB|Peach}} using her [[Peach Parasol|Parasol]] move, which is how it was first discovered and is where the name came from. In normal cases, the glitch can also be done by {{SSBB|Jigglypuff}}, {{SSBB|Sonic}} when using [[Spin Dash]], or {{SSBB|Mr. Game & Watch}} when using [[Fire]]. However, under the influence of a [[Poison Mushroom]], or [[Special Brawl|Light or Tiny Brawl]], other characters will be allowed to perform the glitch. This is based on having a falling speed of less than 1.
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This Glitch was dicovered by [[User:Evil pink tie|Evil pink tie]]. The glitch involves [[Peach]] and her Parasol attack on a custom stage in [[SSBB]].
==Execution==
The glitch allows the player to cling to a wall and float indefinitely as long as the player wants. The glitch can also be done by [[Mr. Game & Watch]] and his Up-B move after he deploys his parachute.
===Characters===
*Peach
*Jigglypuff
*Mr. Game & Watch
*Sonic


===Stages===
[[Mushroomy Kingdom]] (World 1-2 version only), [[Bath]], or any [[custom stage]] that meets the following requirements:
*Has a square box.
*Another block on top so the player can't ledge grab the bottom one.
*A platform directly below the bottom square.


===Controls===
As Peach, the player must jump onto the fall block and let it drop. After that, they should then hover below the stage and head towards one of the blocks, then use Parasol. After that, the [[control stick]] should be held towards the block continuously. If done correctly, Peach should stay hovering against the block. As soon as the player lets go of the control stick, Peach will begin to descend again and will be unable to re-hook to the wall.


==How to get the Glitch==
Mr. Game & Watch and Sonic can perform the glitch using the same scenarios as long as the parachute is deployed or Sonic is constantly charging Spin Dash, respectively. Jigglypuff performs the glitch by simply moving the control stick towards the block. This is possibly due to Jigglypuff's light weight and slow falling speed.
===Character===
Simply select [[Peach]] or [[Mr. Game & Watch]] as your character. Any other character will do for an opponent.
 
===Stage===
Only Confirmed to work on custom stages so far.
[[Sample M: Bath|Bath]] works best, but any custom stage will do if it has these requirements:
::*Must have a square box
::*Another square box on top so you can't ledge grab the bottom one.
::*A platform directly below the bottom square. It must be unable to step on. This is what [[Peach]] will try to land on.
====Alternitive====
::*A square box
::*A custom stage object, like the Tiki Head that is no larger than the box it rests on.
 
===Controls===
On the bath stage,as [[Peach]] jump towards the fall box and let it drop. Jump then hover below the stage and head towards one of the blocks and use your Up-B move. then move your control stick towards the block and keep holding it. If done correctly [[Peach]] should stay motionless up against the block. As soon as you let go of the control stick, [[Peach]] will begin to descend again unable to re-hook to the wall.
[[Mr. Game & Watch]] works the same way except it may be harder since he falls faster after his parachute is deployed.
==Uses==
Obviously a defensive move. It can be used to force your opponent to [[KO]] themselves while trying to reach [[Peach]].
As to if the CPU's use it, there have been no other confirmed instances so what happened to Evil pink tie is considered a freak incident. After more experimenting Evil pink tie found out that [[Mr. Game and Watch]] can also do it. However no other
character thus far can pull it off, the closest being [[Sonic]] and his [[Side Special Move|Side-B]] attack. [[Sonic]] only hovers as long as he is still doing the attack, then falls after the attack is finished. Note that they go through their fall animations and then repeat while they are still stuck to the wall.


Video of the Glitch:
==Explanation==
The terrain of the soft platform extends slightly further than the standard block. Therefore, the player is technically on the very edge of the bottom soft platform as they perform this glitch; however, the block on top of it prevents the player from actually landing on it.


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==Video==
{{#widget:YouTube|id=AEbdAS-rhYA}}


[[Category:Glitches]]
[[Category:Glitches (SSBB)]]

Latest revision as of 12:37, July 6, 2021

The Parasol glitch is a glitch in Super Smash Bros. Brawl that allows the player to cling to a wall and float as long as the player chooses to do so. It can be performed by Peach using her Parasol move, which is how it was first discovered and is where the name came from. In normal cases, the glitch can also be done by Jigglypuff, Sonic when using Spin Dash, or Mr. Game & Watch when using Fire. However, under the influence of a Poison Mushroom, or Light or Tiny Brawl, other characters will be allowed to perform the glitch. This is based on having a falling speed of less than 1.

Execution[edit]

Characters[edit]

  • Peach
  • Jigglypuff
  • Mr. Game & Watch
  • Sonic

Stages[edit]

Mushroomy Kingdom (World 1-2 version only), Bath, or any custom stage that meets the following requirements:

  • Has a square box.
  • Another block on top so the player can't ledge grab the bottom one.
  • A platform directly below the bottom square.

Controls[edit]

As Peach, the player must jump onto the fall block and let it drop. After that, they should then hover below the stage and head towards one of the blocks, then use Parasol. After that, the control stick should be held towards the block continuously. If done correctly, Peach should stay hovering against the block. As soon as the player lets go of the control stick, Peach will begin to descend again and will be unable to re-hook to the wall.

Mr. Game & Watch and Sonic can perform the glitch using the same scenarios as long as the parachute is deployed or Sonic is constantly charging Spin Dash, respectively. Jigglypuff performs the glitch by simply moving the control stick towards the block. This is possibly due to Jigglypuff's light weight and slow falling speed.

Explanation[edit]

The terrain of the soft platform extends slightly further than the standard block. Therefore, the player is technically on the very edge of the bottom soft platform as they perform this glitch; however, the block on top of it prevents the player from actually landing on it.

Video[edit]