Pac-Man (SSB4)/Up smash: Difference between revisions
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{{ArticleIcons|ssb4=y}} | {{ArticleIcons|ssb4=y}} | ||
{{competitive expertise}} | |||
==Overview== | ==Overview== | ||
Pac-Man thrusts Inky above him in a two-hit fashion, launching opponents upwards. Like all of Pac-Man's other smash attacks, it is able to nullify oncoming projectiles. However, the move has high starting and ending lag, making it hard to hit and easy to [[punishment|punish]]. However, it is the fastest of Pac-Man's smash attacks, making it slightly safer to use than the other two. | Pac-Man thrusts Inky above him in a two-hit fashion, launching opponents upwards. Like all of Pac-Man's other smash attacks, it is able to nullify oncoming projectiles. However, the move has high starting and ending lag, making it hard to hit and easy to [[punishment|punish]]. However, it is the fastest of Pac-Man's smash attacks, making it slightly safer to use than the other two. | ||
==Hitboxes== | ==Hitboxes== | ||
{{ | |||
{| | {{SSB4HitboxTableHeader}} | ||
{{HitboxTableTitle|Hit 1|42}} | |||
| | {{SSB4HitboxTableRow | ||
| | |id=0 | ||
|part=1 | |||
|damage=3% | |||
|angle=115 | |||
|bk=95 | |||
|ks=20 | |||
|fkv=0 | |||
|r=3.5 | |||
|bn=0 | |||
|xpos=0.0 | |||
|ypos=8.5 | |||
|zpos=8.0 | |||
|type=Typeless | |||
|sdi=1.0 | |||
|trip=0 | |||
|sfx=Punch | |||
|slvl=S | |||
}} | |||
{{HitboxTableTitle|Hit 2 (clean)|42}} | |||
{{SSB4HitboxTableRow | |||
|id=0 | |||
|part=0 | |||
|damage=14% | |||
|angle=83 | |||
|bk=32 | |||
|ks=97 | |||
|fkv=0 | |||
|r=6.0 | |||
|bn=1000 | |||
|xpos=0.0 | |||
|ypos=6.0 | |||
|zpos=0.0 | |||
|rebound=f | |||
|type=Typeless | |||
|sdi=1.0 | |||
|trip=0 | |||
|sfx=Punch | |||
|slvl=L | |||
}} | |||
{{HitboxTableTitle|Hit 2 (late)|42}} | |||
{{SSB4HitboxTableRow | |||
|id=0 | |||
|part=0 | |||
|damage=8% | |||
|angle=83 | |||
|bk=32 | |||
|ks=92 | |||
|fkv=0 | |||
|r=4.0 | |||
|bn=1000 | |||
|xpos=0.0 | |||
|ypos=6.0 | |||
|zpos=0.0 | |||
|rebound=f | |||
|type=Typeless | |||
|sdi=1.0 | |||
|trip=0 | |||
|sfx=Punch | |||
|slvl=M | |||
}} | |||
|} | |} | ||
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*{{nerf|Up Smash possesses more ending lag.}} | *{{nerf|Up Smash possesses more ending lag.}} | ||
*{{buff|Up smash hit 2 knockback growth: 95/90 → 97/92}} | *{{buff|Up smash hit 2 knockback growth: 95/90 → 97/92}} | ||
{{MvSubNavPac-Man|g=SSB4}} | {{MvSubNavPac-Man|g=SSB4}} | ||
[[Category:Pac-Man (SSB4)]] | [[Category:Pac-Man (SSB4)]] | ||
[[Category:Up smashes (SSB4)]] | [[Category:Up smashes (SSB4)]] |
Revision as of 11:52, October 20, 2017
Overview
Pac-Man thrusts Inky above him in a two-hit fashion, launching opponents upwards. Like all of Pac-Man's other smash attacks, it is able to nullify oncoming projectiles. However, the move has high starting and ending lag, making it hard to hit and easy to punish. However, it is the fastest of Pac-Man's smash attacks, making it slightly safer to use than the other two.
Hitboxes
Timing
First hitbox | 13 |
---|---|
Early hitboxes | 16-18 |
Late hitboxes | 19-26 |
Animation length | 49 |
Lag time |
Hitbox |
Hitbox change |
Update history
Pac-Man's up smash was given more ending lag in version 1.0.4, decreasing its usefulness. However, in version 1.1.5, it was given greater knockback growth, allowing it to kill earlier.
- Up Smash possesses more ending lag.
- Up smash hit 2 knockback growth: 95/90 → 97/92
|