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Pac-Man (SSB4)/Neutral attack/Hit 1: Difference between revisions

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{{ArticleIcons|ssb4=y}}
{{competitive expertise}}
==Overview==
==Overview==
{{competitive expertise}}
 
Pac-Man punches the opponent with his fist furthest from the camera. Deals 3% damage. While the hitbox on Pac-Man's arm can [[lock]] opponents, there are few setups into it.  
Pac-Man punches the opponent with his fist furthest from the camera. Deals 3% damage. While the hitbox on Pac-Man's arm can [[lock]] opponents, there are few setups into it.  


==Hitboxes==
==Hitboxes==
{{technical data}}
 
{|class="wikitable"
{{SSB4HitboxTableHeader}}
! Effect !! Damage !! Angle !! Weight based knockback !! Knockback scaling
{{SSB4HitboxTableRow
|-
|id=0
| Normal || 3% || 80 (fist), {{AngleIcon|361|s=20}} (arm) || 22 (fist), 16 (arm) || 100
|part=0
|damage=3%
|angle=80
|bk=0
|ks=100
|fkv=22
|r=4.2
|bn=16
|xpos=4.5
|ypos=0.0
|zpos=0.0
|type=Hand
|sdi=1.0
|trip=0
|sfx=Punch
|slvl=S
}}
{{SSB4HitboxTableRow
|id=1
|part=0
|damage=3%
|angle=361
|bk=0
|ks=100
|fkv=16
|r=3.2
|bn=16
|xpos=-2.0
|ypos=0.0
|zpos=0.0
|type=Hand
|sdi=1.0
|trip=0
|sfx=Punch
|slvl=S
}}
|}
|}



Revision as of 11:23, October 20, 2017

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Overview

Pac-Man punches the opponent with his fist furthest from the camera. Deals 3% damage. While the hitbox on Pac-Man's arm can lock opponents, there are few setups into it.

Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 3% 0 AngleIcon80.png 0 100 22 4.2 16 4.5 0.0 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Hand).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Punch SpecialsDirect.png
1 0 3% 0 Sakurai angle 0 100 16 3.2 16 -2.0 0.0 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Hand).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Punch SpecialsDirect.png

Timing

Hitboxes 4-6
IASA 20
Animation length ?
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Interruptible).png
Legend (1 square = 1 frame)
FrameIcon(Lag).png
Lag time
FrameIcon(Hitbox).png
Hitbox
FrameIcon(Interruptible).png
Interruptible