Mr. Game & Watch (SSB4)/Down special/Default: Difference between revisions
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|fkv=0 | |fkv=0 | ||
|r=3.36 | |r=3.36 | ||
|bn= | |bn=0 | ||
|xpos=0.0 | |xpos=0.0 | ||
|ypos=8.0 | |ypos=8.0 | ||
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|fkv=0 | |fkv=0 | ||
|r=4.8 | |r=4.8 | ||
|bn= | |bn=0 | ||
|xpos=0.0 | |xpos=0.0 | ||
|ypos=9.2 | |ypos=9.2 | ||
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|fkv=0 | |fkv=0 | ||
|r=8.16 | |r=8.16 | ||
|bn= | |bn=0 | ||
|xpos=0.0 | |xpos=0.0 | ||
|ypos=6.8 | |ypos=6.8 | ||
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|- | |- | ||
!Max absorbable damage | !Max absorbable damage | ||
|60 | |60* | ||
|} | |} | ||
<nowiki>*</nowiki> 20 per unit | |||
{{MvSubNavMrGame&Watch|g=SSB4}} | {{MvSubNavMrGame&Watch|g=SSB4}} |
Latest revision as of 08:17, August 7, 2020
Overview[edit]
Hitboxes[edit]
The damage scales up to 60% depending on the amount of damage Mr. Game & Watch has absorbed.
Timing[edit]
Absorb[edit]
Absorption | 7- (7-36 minimum) |
---|---|
Animation length (ending) | 13 |
Spill[edit]
Intangible | 1-6 |
---|---|
Clean hit | 2-7 |
Mid hit | 8-14 |
Late hit | 15-26 |
Animation length | 49 |
Lag time |
Hitbox |
Hitbox change |
Vulnerable |
Loop point |
Absorb |
Intangible |
Properties[edit]
Absorption radius | 22 |
---|---|
Absorption bone | 1001 |
Absorption x position | -4.5 |
Absorption y position | 1.5 |
Absorption multiplier | 2.8x |
Max absorbable damage | 60* |
* 20 per unit
|