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Min Min (SSBU)/Dash attack

Hitbox visualization showing Min Min's dash attack.
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Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Clean hit
0 0 0 8.0% 0   Standard 85 50 0   4.0 legl 0.0 0.0 -2.0 1.0× 1.0× 0%               Kick   All All            
1 0 0 10.0% 0   Standard 85 50 0   3.5 kneel 0.0 0.0 -1.0 1.2× 1.0× 0%               Kick   All All            
2 0 0 10.0% 0   Standard 85 50 0   3.5 footl 0.0 0.0 -1.0 1.2× 1.0× 0%               Kick   All All            
Late hit
0 0 0 6.0% 0   Standard 85 50 0   4.0 legl 0.0 0.0 -2.0 1.0× 1.0× 0%               Kick   All All            
1 0 0 8.0% 0   Standard 85 50 0   3.0 kneel 0.0 0.0 -1.0 1.0× 1.0× 0%               Kick   All All            
2 0 0 8.0% 0   Standard 85 50 0   3.0 footl 0.0 0.0 -1.0 1.0× 1.0× 0%               Kick   All All            

Timing

Clean hit 7-10
Late hit 11-16
Interruptible 39
Animation length 63
                                                                                                                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Interruptible