SSBU Icon.png

Mii Swordfighter (SSBU)/Forward aerial

Hitbox visualization showing Mii Swordfighter's forward aerial.
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Hit 1
0 0 0 3.0% 0   Standard 0 100 40   4.5 haver 0.0 3.0 0.0 1.0× 1.0× 0%               Slash   All All            
1 0 0 3.0% 0   Standard 0 100 65   4.5 haver 0.0 3.0 0.0 1.0× 1.0× 0%               Slash   All All            
2 0 0 3.0% 0   Standard 0 100 40   4.5 haver 0.0 10.0 0.0 1.0× 1.0× 0%               Slash   All All            
3 0 0 3.0% 0   Standard 0 100 65   4.5 haver 0.0 10.0 0.0 1.0× 1.0× 0%               Slash   All All            
4 0 0 3.0% 0   Standard 0 100 50   4.5 armr 0.0 0.0 0.0 1.0× 1.0× 0%               Slash   All All            
5 0 0 3.0% 0   Standard 0 100 60   4.5 armr 0.0 0.0 0.0 1.0× 1.0× 0%               Slash   All All            
Hit 2
0 0 0 3.0% 0   Standard 0 100 50   4.5 haver -0.5 3.0 0.5 1.0× 1.0× 0%               Slash   All All            
1 0 0 3.0% 0   Standard 0 100 60   4.5 haver -0.5 10.0 0.5 1.0× 1.0× 0%               Slash   All All            
4 0 0 3.0% 0   Standard 0 100 70   4.5 armr 0.0 0.0 0.0 1.0× 1.0× 0%               Slash   All All            
Hit 3
0 0 0 5.0% 0   Standard 55 130 0   4.5 haver -0.8 3.0 0.8 2.0× 1.0× 0%               Slash   All All            
1 0 0 5.0% 0   Standard 55 130 0   4.5 haver -0.8 10.0 0.8 2.0× 1.0× 0%               Slash   All All            
4 0 0 5.0% 0   Standard 55 130 0   4.5 armr 0.0 0.0 0.0 2.0× 1.0× 0%               Slash   All All            

Timing

Attack

Hit 1 12-13
Hit 2 16-17
Hit 3 21-22
Ending autocancel 48-
Interruptible 50
Animation length 63
                                                                                                                             
                                                                                                                             

Landing lag

Interruptible 13
Animation length 44
                                                                                       
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel
 
Interruptible