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Mii Brawler (SSBU)/Down special/Custom 1

Hitbox visualization showing Mii Brawler's down special 2, Flip Jump.
Hitbox visualization for Mii Brawler's Feint Jump kick
Hitbox visualization showing Mii Brawler's down special 2, when kicking.
Hitbox visualization for Mii Brawler's Feint Jump auto-attack
Hitbox visualization showing Mii Brawler's down special 2, when footstooling.

OverviewEdit

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HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Kick
0 0 0 10.0% 5.0   Backward 65 90 0   5.8 kneer -4.2 to 0.0 0.0 0.0 1.0× 1.0× 0%               Kick   All All            
1 0 0 10.0% 5.0   Backward 65 90 0   5.8 kneer -4.2 to 0.0 0.0 0.0 1.0× 1.0× 0%               Kick   All All            
Auto Attack
0 0 0 7.0% 0   Backward 80 11 0   3.0 top 0.0 0.0 -2.0 to 3.5 1.7× 1.0× 0%               Kick   All All            
1 0 0 7.0% 0   Backward 65 80 0   4.0 top 0.0 0.0 -2.0 to 3.5 1.7× 1.0× 0%               Kick   All All            
2 0 0 7.0% 0   Backward 80 14 0   2.5 top 0.0 5.0 -2.0 to 3.5 1.7× 1.0× 0%               Kick   All All            
3 0 0 7.0% 0   Backward 65 80 0   3.5 top 0.0 5.0 -2.0 to 3.5 1.7× 1.0× 0%               Kick   All All            

TimingEdit

Feint JumpEdit

Full body intangible 2-4
Earliest continuable (kick) 18
Auto attack detection 27-42
Interruptible 57
Animation length 56
                                                                                                               
                                                                                                               
                                                                                                               

KickEdit

Hitboxes 8-21
Interruptible 53
Animation length 52
                                                                                                       

Auto AttackEdit

Hitboxes 1-2
Interruptible 27
Animation length 26
                                                   
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Vulnerable
 
Intangible
 
Interruptible
 
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