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Mii Brawler (SSBU)/Down smash

Hitbox visualization for Mii Brawler's down smash
Hitbox visualization showing Mii Brawler's down smash.

Overview

Mii Brawler stretches their arm and leg out to hit on both sides of them simultaneously. At modest damage, range, and startup time, down smash can be a reliable tool to catch cornered opponents rolling in or a tech option. The leg hitbox has slightly stronger knockback scaling and significantly more range than the fist, making using the move while turned around preferable on players at KO percentages.

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 13.0% 0   Standard 41 85 0   4.0 top 0.0 5.5 8.5 to 4.5 1.2× 1.0× 0%               Punch   All All            
1 0 0 13.0% 0   Standard 50 88 0   4.0 top 0.0 5.5 -10.5 to -6.5 1.2× 1.0× 0%               Kick   All All            

Timing

Charges between 2-3
Hitboxes 9-10
Interruptible 44
Animation length 60
                                                                                                                       
Legend (1 square = 1 frame)
 
Lag time
  
Charge interval
 
Hitbox
 
Interruptible