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Mewtwo (SSBU)/Up tilt

< Mewtwo (SSBU)
Revision as of 15:51, February 1, 2020 by PorpleBot (talk | contribs) (Removed protection from "Mewtwo (SSBU)/Up tilt": Bot: Unprotecting a list of files)
Hitbox visualization showing Mewtwo's up tilt.
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Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Clean hit
0 0 0 7.0% 0   Standard 70 105 0   4.3 s_tail3 0.0 0.0 0.0 1.0× 1.0× 0%               Punch   All All            
1 0 0 6.0% 0   Standard 60 105 0   3.9 s_tail5 1.0 0.0 0.0 1.0× 1.0× 0%               Punch   All All            
2 0 0 5.5% 0   Standard 50 71 0   3.5 s_tail7 0.0 0.0 0.0 1.0× 1.0× 0%               Punch   All All            
3 0 0 5.5% 0   Standard 50 71 0   6.0 top 0.0 10.0 10.0 1.0× 1.0× 0%               Punch   All All            
Late hit
0 0 0 6.0% 0   Standard 60 105 0   4.3 s_tail3 0.0 0.0 0.0 1.0× 1.0× 0%               Punch   All All            
1 0 0 5.0% 0   Standard 50 105 0   3.5 s_tail5 1.0 0.0 0.0 1.0× 1.0× 0%               Punch   All All            
2 0 0 4.0% 0   Standard 40 105 0   2.7 s_tail7 0.0 0.0 0.0 1.0× 1.0× 0%               Punch   All All            

Timing

Clean hit 8
Late hit 9-13
Interruptible 30
Animation length 62
                                                                                                                           
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Interruptible