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Mario (SSBB)/Neutral attack/Hit 1

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< Mario (SSBB)‎ | Neutral attack
Revision as of 17:50, October 24, 2013 by Scr7 (talk | contribs) (it worked)
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For an overview of the overall natural combo, see here.

Hitboxes

Hitbox of the move
ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 3% 0 Sakurai angle 0 100 15 5.0E-5 24 2.0E-5 0.0 0.0 1.0x 1.0x 0% no flag data specified
1 0 3% 0 Sakurai angle 0 100 10 4.6666666666667E-5 22 0.0 0.0 0.0 1.0x 1.0x 0% no flag data specified
2 0 3% 0 AngleIcon80.png 0 100 15 6.6666666666667E-5 25 5.5E-5 0.0 0.0 1.0x 1.0x 0% no flag data specified

Post hit data

Hitbox Base knockback Knockback scaling KO percent with poor DI KO percent with no DI KO percent with good DI
Arm 853 0 NA NA NA
Body, fist 967 0 NA NA NA

Timing

Hitbox 2-3
Continuation window 7-24
Auto-jab 10
Animation length 15
Interruptible 16