Luigi (SSBB)/Hitboxes: Difference between revisions

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*The angle of a hitbox is displayed as a line. For hitboxes with the [[Sakurai angle]], a star shape (*) is used instead. Note that all angles are based on what side of the attacker the target is on - if the target is on the opposite side of the attacker, they will fly in the opposite direction (but at the same angle). All presented angles assume the target is on the right of the attacker.
*The angle of a hitbox is displayed as a line. For hitboxes with the [[Sakurai angle]], a star shape (*) is used instead. Note that all angles are based on what side of the attacker the target is on - if the target is on the opposite side of the attacker, they will fly in the opposite direction (but at the same angle). All presented angles assume the target is on the right of the attacker.
*A transcendent hitbox is denoted by a dashed line.
*A transcendent hitbox is denoted by a dashed line.
[[Category:Hitbox Repository]]

Revision as of 02:36, August 3, 2010

File:Hitbox Article.svg This is a hitbox repository. File:Hitbox Article.svg
Click on any image to view full size.
File:Hitbox Article.svg This hitbox repository is incomplete. File:Hitbox Article.svg
Luigi's Hitboxes
Neutral
Punch/Punch/Butt
LuigiSSBBNeutral(hit1).png
Hit 1
LuigiSSBBNeutral(hit2).png
Hit 2
LuigiSSBBNeutral(hit3).png
Hit 3
F-Tilt
Power Kick
LuigiSSBBFTilt(angledup).png
Angled up
LuigiSSBBFTilt(angledside).png
Angled side
LuigiSSBBFTilt(angleddown).png
Angled down
U-Tilt
Upper Swipe
File:LuigiSSBBUTilt.png
D-Tilt
Crouch Kick
LuigiSSBBDTilt(grounded).png
On grounded opponents
LuigiSSBBDTilt(aerial).png
On aerial opponents
Dash
Frenzy Punches
The hitboxes of Luigi's dash attack.
Hits 1-6
The hitboxes of Luigi's dash attack.
Hit 7
U-Smash
Head Snap
File:LuigiSSBBUSmash.png
D-Smash
Breakdance Kick
The hitboxes of Luigi's down smash.
Hit 1
The hitboxes of Luigi's down smash.
Hit 2
F-Smash
Palm Poke
The hitboxes of Luigi's f-smash.
Angled up
The hitboxes of Luigi's f-smash.
Angled side
The hitboxes of Luigi's f-smash.
Angled down

Notes

  • The angle of a hitbox is displayed as a line. For hitboxes with the Sakurai angle, a star shape (*) is used instead. Note that all angles are based on what side of the attacker the target is on - if the target is on the opposite side of the attacker, they will fly in the opposite direction (but at the same angle). All presented angles assume the target is on the right of the attacker.
  • A transcendent hitbox is denoted by a dashed line.