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Lucina (SSB4)/Neutral attack/Hit 2: Difference between revisions

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==Hitboxes==
==Hitboxes==
{{SSB4HitboxTableHeader}}
{{SSB4HitboxTableHeader}}
{{SSB4HitboxTableRow
{{SSB4HitboxTableRow
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|angle=45
|angle=45
|bk=62
|bk=62
|ks=75
|ks=45
|fkv=0
|fkv=0
|r=3.5
|r=3.5
Line 34: Line 33:
|angle=45
|angle=45
|bk=62
|bk=62
|ks=75
|ks=45
|fkv=0
|fkv=0
|r=3.0
|r=3.0
Line 55: Line 54:
|angle=45
|angle=45
|bk=62
|bk=62
|ks=75
|ks=45
|fkv=0
|fkv=0
|r=3.5
|r=3.5
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}}
}}
|}
|}
==Timing==
{|class="wikitable"
!Hitboxes
|3-5
|-
!Interruptible
|29
|-
!Animation length
|31
|}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=23}}{{FrameStrip|t=Interruptible|c=3}}
{{FrameStripEnd}}
{{FrameIconLegend|lag=y|hitbox=y|interruptible=y}}


==Update history==
===[[1.0.8]]===
*{{change|Angle: [[Sakurai angle]] → 45°.}}
*{{buff|Base knockback increased: 50 (early)/40 (late) → 62.}}
===[[1.1.4]]===
*{{buff|Hitbox sizes increased: 6.5u → 7u.}}


{{MvSubNavLucina|g=SSB4}}
{{MvSubNavLucina|g=SSB4}}
[[Category:Lucina (SSB4)]]
[[Category:Lucina (SSB4)]]
[[Category:Neutral attacks (SSB4)]]
[[Category:Neutral attacks (SSB4)]]

Latest revision as of 22:35, April 12, 2022

Hitbox visualization showing Lucina's second jab.
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Hitboxes[edit]

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 4.75% 0 AngleIcon45.png 62 45 0 3.5 1002 1.0 0.0 2.0 1.0x 0.7x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Sword).png EffectIcon(Slash).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Slash SpecialsDirect.png
1 0 4.75% 0 AngleIcon45.png 62 45 0 3.0 22 0.0 1.0 0.0 1.0x 0.7x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Sword).png EffectIcon(Slash).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Slash SpecialsDirect.png
2 0 4.75% 0 AngleIcon45.png 62 45 0 3.5 1002 1.0 0.0 7.0 1.0x 0.7x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Sword).png EffectIcon(Slash).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Slash SpecialsDirect.png

Timing[edit]

Hitboxes 3-5
Interruptible 29
Animation length 31
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png
Legend (1 square = 1 frame)
FrameIcon(Lag).png
Lag time
FrameIcon(Hitbox).png
Hitbox
FrameIcon(Interruptible).png
Interruptible

Update history[edit]

1.0.8[edit]

  • Change Angle: Sakurai angle → 45°.
  • Buff Base knockback increased: 50 (early)/40 (late) → 62.

1.1.4[edit]

  • Buff Hitbox sizes increased: 6.5u → 7u.