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List of updates (SSB4)/1.0.6 changelog: Difference between revisions

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(More SmashBoards info (Charizard's Up Throw is also said to be buffed, but I'm not 100% on this))
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==References==
==References==
[http://smashboards.com/threads/mewtwo-patch-version-1-0-6-thread.398902/ SmashBoards Thread]
[http://smashboards.com/threads/mewtwo-patch-version-1-0-6-thread.398902/ SmashBoards Thread]
[[Category:Lists]]
[[Category:Downloadable content]]

Revision as of 11:10, April 15, 2015

This is the list of known changes in version 1.0.6 of Super Smash Bros. for Nintendo 3DS. All claims on this page must be verifiable, preferably with a trustable source link, and must compare both the old and new states. Ensure that all changes are also listed on the respective pages.

General

  • Change Pressing A + B together produces smash attacks. This can be disabled in the Controls menu.
  • Change Tilting the analog stick + smash stick together produces smash attacks instead of tilt attacks.

Charizard

Diddy Kong

  • Nerf Up air damage: 8% → 6%
  • Nerf Forward air damage: 12/10% → 10/8%
  • Nerf Up throw damage: 10% → 8%
  • Nerf Down throw damage: 7% → 6%

Ganondorf

  • Buff Jab damage: 8% → 10%

Kirby

  • Buff Down throw damage: 6% → 10%
  • Buff Inhale can be canceled earlier.

Lucina

  • Buff Forward aerial damage: 8.075% → ~8.575%
  • Buff Down tilt damage: 8.075% → ~8.575%
  • Buff Forward smash damage: 14.725% → ~15.275%
  • Buff Down smash (second hit) damage: 13.775% → ~14.275%
  • Buff Shield Breaker damage: 8.075% → ~8.575%
  • Buff Shield Breaker (full charge) damage: 21.85% → ~22.85%

Mii Swordfighter

  • Buff Down tilt damage: 6% → 8%
  • Buff Neutral aerial damage: 5% → 8%

Pac-Man

  • Change The animation for grabbing is faster.

R.O.B.

  • Nerf Up throw does less knockback.

Sheik

  • Nerf Back aerial damage: 10% → 7%

Sonic

  • Nerf Back throw does less knockback.

References

SmashBoards Thread