SSB4 Icon.png

King Dedede (SSB4)/Down throw: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
No edit summary
Line 6: Line 6:


==Update history==
==Update history==
{{GameIcon|ssb4-3ds}} [[1.0.4]]
*{{Change|Down throw's angle altered: 70° → 80°.}}
*{{Change|Down throw's angle altered: 70° → 80°.}}
*{{Nerf|Down throw's knockback scaling increased: 60 → 82. This hampers its combo ability at higher percents.}}
*{{Nerf|Down throw's knockback scaling increased: 60 → 82. This hampers its combo ability at higher percents.}}

Revision as of 23:15, September 13, 2018

Hitbox visualization showing King Dedede's down throw.

Overview

Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

King Dedede grabs the foe's head and brings them into the air, then plants them onto the ground. His most reliable way of racking up damage, being able to combo into up tilt and any aerial (except down aerial).

Update history

Super Smash Bros. for Nintendo 3DS 1.0.4

  • Change Down throw's angle altered: 70° → 80°.
  • Nerf Down throw's knockback scaling increased: 60 → 82. This hampers its combo ability at higher percents.

Hitboxes

Hitbox type Damage Angle Base knockback Knockback scaling Fixed knockback value Weight dependent Effect SFX level
Throw 6% 80° 70 82 No Normal Small


Data.png This article or section may require additional technical data.
The editor who added this tag elaborates: Missing interruptibility.
You can discuss this issue on the talk page or edit this page to improve it.