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Ken U throw hurtbox visualization
Hitbox visualization for Ken's up throw

OverviewEdit

Throw and Hitbox DataEdit

Kind ID Damage Angle Angle type BK KS FKV Effect Type Sound
Throw 0 8.0%   Forward 55 75 0 0.0×       None
Break 0 3.0%   Forward 40 100 0 0.0×       None
ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Hitbox
0 0 0 15.0% 0   Standard 30 100 0   2.6 kneer -1.0 0.0 0.0 2.0× 1.0× 0%               Ken Kick   All All            
0 0 0 15.0% 0   Standard 30 100 0   3.7 kneer 5.3 0.5 0.0 2.0× 1.0× 0%               Ken Kick   All All            

TimingEdit

Invincibility 1-18
Throw release 18
Lower leg intangibility 25-30
Hitboxes 25-30
Interruptible 47
Animation length 63
Throw                                                                                                                               
Full body                                                                                                                               
Lower leg                                                                                                                               
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Vulnerable
 
Invincible
 
Intangible
  
Throw point
 
Interruptible