Hitbox visualization for Isabelle's down smash
Hitbox visualization showing Isabelle's down smash.
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OverviewEdit

Isabelle's Down Smash is her fastest smash attack, providing generous knockback for its startup time, and is typically safe on hit. It notably combos from her jab at mid and high percentages. However, the move is unsafe if shielded and is a relatively unrewarding smash attack. Despite this, Isabelle still greatly benefits from having a quick Down Smash. As a character who excels at ledge trapping and edge guarding, opportunities to send the opponent offstage are valuable.

Update HistoryEdit

  13.0.0

  •   Down smash has more range vertically (size : 4.0 → 5.0, Z offsets : 12.5/-12.5 → 11.5/-11.5).
  •   Down smash deals more knockback (KBG : 100 (both) → 104 (hit 1)/105 (hit 2)).

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Hit 1
0 0 0 10.0% 0   Standard 35 104 0   5.0 top 0.0 3.6 11.5 1.0× 1.0× 0%               Water   All All            
1 0 0 10.0% 0   Standard 35 104 0   3.3 top 0.0 3.6 7.0 1.0× 1.0× 0%               Water   All All            
Hit 2
0 0 0 8.0% 0   Standard 40 105 0   5.0 top 0.0 3.6 -11.5 1.0× 1.0× 0%               Water   All All            
1 0 0 8.0% 0   Standard 40 105 0   3.3 top 0.0 3.6 -7.0 1.0× 1.0× 0%               Water   All All            

TimingEdit

Charges between 3-4
Hit 1 8-9
Hit 2 12-13
Interruptible 44
Animation length 59
                                                                                                                     
Legend (1 square = 1 frame)
 
Lag time
  
Charge interval
 
Hitbox
 
Interruptible