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Isabelle (SSBU)/Dash attack

< Isabelle (SSBU)
Revision as of 08:44, July 13, 2020 by Raul Retana (talk | contribs) (Added update history)
Hitbox visualization showing Isabelle's dash attack.
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Overview

Update History

  8.0.0

  •   Dash attack has less startup (frame 9 → 7), with its total duration reduced as well (FAF 42 → 40).

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Clean hit
0 0 0 10.0% 0   Standard 65 60 0   4.2 have 0.0 2.5 0.0 0.6× 0.0× 0%               Kick   All All            
Late hit
0 0 0 6.0% 0   Standard 65 60 0   3.7 have 0.0 2.5 0.0 0.6× 0.0× 0%               Kick   All All            

Timing

Clean hit 7-12
Late hit (ground) 13-19
Late hit (off ledge) 13-66
Interruptible 40
Animation length 59
Ground                                                                                                                                     
Off ledge                                                                                                                                     
Isabelle                                                                                                                                     
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
  
Prop event
 
Interruptible