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Ice Climbers (SSBU)/Neutral aerial

< Ice Climbers (SSBU)
Revision as of 13:27, June 19, 2022 by DrakRoar (talk | contribs) (→‎Landing lag)
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Hitbox visualization showing Popo's neutral aerial.
Hitbox visualization showing Nana's neutral aerial.
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OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Leader
0 0 0 7.0% 0   Standard 20 100 0   3.0 havel 0.0 0.0 0.0 1.0× 1.0× 0%               Punch   All All            
1 0 0 7.0% 0   Standard 20 100 0   3.0 havel 0.0 3.0 0.0 1.0× 1.0× 0%               Punch   All All            
2 0 0 7.0% 0   Standard 20 100 0   4.0 havel 0.0 7.0 0.0 1.0× 1.0× 0%               Punch   All All            
Partner
0 0 0 5.25% 0   Standard 20 120 0   3.0 havel 0.0 0.0 0.0 1.0× 1.0× 0%               Punch   All All            
1 0 0 5.25% 0   Standard 20 120 0   3.0 havel 0.0 3.0 0.0 1.0× 1.0× 0%               Punch   All All            
2 0 0 5.25% 0   Standard 20 120 0   4.0 havel 0.0 7.0 0.0 1.0× 1.0× 0%               Punch   All All            

TimingEdit

AttackEdit

Initial autocancel 1-5
Hitboxes 6-23
Ending autocancel 30-
Interruptible 46
Animation length 64
                                                                                                                               
                                                                                                                               

Landing lagEdit

Interruptible 8
Animation length 11
                     
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel
 
Interruptible