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Fox (SSBB)/Back aerial: Difference between revisions

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("As soon as" means Jiggs)
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==Overview==
==Overview==
Fox does a moderately slow kick behind himself. Deals 15% damage. It is rather powerful, being capable of [[KO]]'ing reliably under 150%, and is useful for [[edgeguarding]]. If the move is [[sweetspot]]ted, it hits opponents on a [[semi-spike]] trajectory, and is one of the strongest semi-spikes in ''Brawl''. However, its short [[range]] and short-lasting [[hitbox]] hinders its effectiveness, especially for [[spacing]]. It also has high [[ending lag]], making it somewhat risky to use offstage. Despite its high ending lag, however, it has little [[landing lag]] (similar to {{mvsub|Lucario|SSBB|neutral aerial|poss=y}}), making it a safe move to use in a [[short hop fast fall]] or [[RAR]]. If [[sourspot]]ted, it instead hits opponents at the [[Sakurai angle]].
Fox does a moderately slow kick behind himself. Deals 15% damage. It is rather powerful, being capable of [[KO]]'ing reliably under 150%, and is useful for [[edgeguarding]]. If the move is [[sweetspot]]ted, it hits opponents on a [[semi-spike]] trajectory, and is one of the strongest semi-spikes in ''Brawl''. However, its short [[range]] and short-lasting [[hitbox]] hinders its effectiveness, especially for [[spacing]]. It also has high [[ending lag]], making it somewhat risky to use offstage. However, a successful sweetspotted back aerial on an opponent trying to grab the ledge can KO as soon as 50%. Despite its high ending lag, however, it has little [[landing lag]] (similar to {{mvsub|Lucario|SSBB|neutral aerial|poss=y}}), making it a safe move to use in a [[short hop fast fall]] or [[RAR]]. If [[sourspot]]ted, it instead hits opponents at the [[Sakurai angle]].


{{competitive expertise}}
{{competitive expertise}}

Revision as of 00:25, July 3, 2014

Overview

Fox does a moderately slow kick behind himself. Deals 15% damage. It is rather powerful, being capable of KO'ing reliably under 150%, and is useful for edgeguarding. If the move is sweetspotted, it hits opponents on a semi-spike trajectory, and is one of the strongest semi-spikes in Brawl. However, its short range and short-lasting hitbox hinders its effectiveness, especially for spacing. It also has high ending lag, making it somewhat risky to use offstage. However, a successful sweetspotted back aerial on an opponent trying to grab the ledge can KO as soon as 50%. Despite its high ending lag, however, it has little landing lag (similar to Lucario's neutral aerial), making it a safe move to use in a short hop fast fall or RAR. If sourspotted, it instead hits opponents at the Sakurai angle.


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