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Fox (SSB)/Neutral attack/Hit 1: Difference between revisions

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==Overview==
==Overview==
Fox does a quick, generic paw jab, that does 4% damage. It does extremely little knockback that is noticeable at percentages around 100% and above, but at such percentages, it can be followed up with a variety of moves outside the following hits of the jab, thanks to the [[hitstun]] it produces. It can easily lead into an {{mvsub|Fox|SSB|up smash}} at around 100% to secure a KO (anywhere on the stage), as well as a {{mvsub|Fox|SSB|forward smash}} at around 120% (anywhere on the stage, but much more effective near the [[edge]]), and a {{mvsub|Fox|SSB|down smash}} at around 90% (near the edge), being an effective way to set up the [[semi-spike]] [[edgeguard]]. The move isn't easy to land against an opponent playing defensively due to its rather short [[range]] (as with most jabs in the game), though if one can land it, it proves to be an effective way to combo straight into a KO move or a move to get the opponent offstage.
Fox does a quick, generic paw jab, that does 4% damage. It does extremely little knockback that is noticeable at percentages around 100% and above, but at such percentages, it can be followed up with a variety of moves outside the following hits of the jab, thanks to the [[hitstun]] it produces. It can easily lead into an {{mvsub|Fox|SSB|up smash}} at around 100% to secure a KO (anywhere on the stage), as well as a {{mvsub|Fox|SSB|forward smash}} at around 120% (anywhere on the stage, but much more effective near the [[edge]]), and a {{mvsub|Fox|SSB|down smash}} at around 90% (near the edge), being an effective way to set up the [[semi-spike]] [[edgeguard]]. Additionally, at low to moderately high percentages, the move can jab cancel into itself repeatedly and set up a [[grab]]. The move isn't easy to land against an opponent playing defensively due to its rather short [[range]] (as with most jabs in the game), though if one can land it, it proves to be an effective way to combo straight into a KO move or a move to get the opponent offstage.


{{technical data}}
{{technical data}}

Revision as of 13:22, October 1, 2013

Overview

Fox does a quick, generic paw jab, that does 4% damage. It does extremely little knockback that is noticeable at percentages around 100% and above, but at such percentages, it can be followed up with a variety of moves outside the following hits of the jab, thanks to the hitstun it produces. It can easily lead into an up smash at around 100% to secure a KO (anywhere on the stage), as well as a forward smash at around 120% (anywhere on the stage, but much more effective near the edge), and a down smash at around 90% (near the edge), being an effective way to set up the semi-spike edgeguard. Additionally, at low to moderately high percentages, the move can jab cancel into itself repeatedly and set up a grab. The move isn't easy to land against an opponent playing defensively due to its rather short range (as with most jabs in the game), though if one can land it, it proves to be an effective way to combo straight into a KO move or a move to get the opponent offstage.


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