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Focus Attack: Difference between revisions

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[[File:FocusAttackSFIV.jpg|thumb|left|300px|Sakura executes a Focus Attack at Ken in ''Street Fighter IV''.]]
[[File:FocusAttackSFIV.jpg|thumb|left|300px|Sakura executes a Focus Attack at Ken in ''Street Fighter IV''.]]
This attack originates from ''{{s|wikipedia|Street Fighter IV}}''. Every fighter has a special Focus Attack that, when fully charged, becomes unblockable and stuns the opponent for a short time and is powerful. The black "aura" and ink-like trail Ryu's fist creates upon releasing the attack fits the style of said game as well, as most attacks make ink or paint trails while fighters attack.
This attack originates from ''{{s|wikipedia|Street Fighter IV}}''. Every fighter has a special Focus Attack that, when fully charged, becomes unblockable and stuns the opponent for a short time and is powerful. The black "aura" and ink-like trail Ryu's fist creates upon releasing the attack fits the style of said game as well, as most attacks make ink or paint trails while fighters attack.
The fighter is also given super armor for the duration of the charge-up. They can be disrupted by getting hit more than once by any move, or by getting hit once with an armor-breaking move, such as a [[Shoryuken]]. They may also dash out of the charging animation, which is integral for the Focus Attack Dash Cancel mechanic, where certain attacks may be cancelled into a Focus Attack at the cost of one half of the Super Gauge, which can then be dashed out of into another attack.
The fighter is also given super armor for the duration of the charge-up. They can be disrupted by getting hit more than once by any move, or by getting hit once with an armor-breaking move, such as a [[Shoryuken]]. They may also dash out of the charging animation. The term FADC, while used in both SFIV and SSB4, comes from a different mechanic where certain attacks may be cancelled into a Focus Attack at the cost of one half of the Super Gauge, which can then be dashed out of into another attack, thus cancelling the move into a Focus Attack Dash.
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Revision as of 21:36, December 29, 2015

Focus Attack
Focus Attack
Focus Attack's preview icon in Super Smash Bros. for Wii U.
User Ryu
Universe Street Fighter
Hitting an opponent with the fully charged version of this move will make them slowly crumple. Time for a follow-up attack!
—In-Game Tip

Focus Attack (セービングアタック, Saving Attack) is Ryu's down special in Super Smash Bros. 4. When the special button is held, Ryu will emanate a black aura and begin charging up a powerful punch. After about one second or when the button is released, he throws out a concentrated black ink-trailed punch that deals 12% damage uncharged and 17% fully charged; opponents caught by a fully charged hit will crumple to the ground slowly, leaving them open for a followup attack. A fully-charged Focus Attack connecting with an opponent in the air will simply paralyze them for a few moments, although the duration is still moderately long. A semi-charged Focus Attack can still crumple opponents (albeit for a shorter time), while an uncharged Focus Attack only deals low damage and knockback, and will not stun.

The direction of this attack can be changed by holding left or right after the special button is pressed, although the amount of damage done is not increased if the direction is changed, unlike moves such as the Falcon Punch. Ryu gains super armor when charging this move that can resist a single hit before they affect him as normal, which can let him resist attacks that would usually be devastating (like shrugging off Ganondorf's Warlock Punch in his intro video). As such, multi-hit attacks and grabs are an effective counter to this move. The move's super armor also cannot withstand immensely powerful attacks such as Final Smashes or the Dragoon, making it useless for negating them; however, Ryu gains a high amount of knockback resistance towards attacks while charging, which can let him survive at low percents if hit by them.

Ryu hitting Ike, then Ganondorf through his Warlock Punch, showing off the move's super armor.

Focus Attack can be cancelled by tapping left or right twice, making Ryu move a short distance in the direction pressed. This is known as a Focus Attack Dash Cancel (セービングキャンセル, Saving Cancel), often abbreviated as FADC. When the move is cancelled, it will be noted by a flashing star similar to those made by fast falling fighters. As such, a player can use the move's starting armor to plow through attacks or projectiles, then cancel it immediately for a followup; this is especially useful on laggy attacks. The dash cancel can be used before the strike occurs or when the attack hits (including if it is blocked). If the strike is released, but fails to connect, the dash cancel cannot be used. Dash cancelling the Focus Attack even works in mid-air, giving Ryu a unique air dashing ability that improves his aerial maneuverability and adds to his recovery options.

Customization

Special Move customization was added in Super Smash Bros. 4. These are the known variations:

1. Focus Attack
RyuDown1-SSB4.png
"Allows you to repel one attack. The longer you charge it, the longer the enemy is stunned for."
  1. Focus Attack: Default

Like the other DLC characters, Ryu currently lacks custom move variations.

Origin

Sakura executes a Focus Attack at Ken in Street Fighter IV.

This attack originates from Street Fighter IV. Every fighter has a special Focus Attack that, when fully charged, becomes unblockable and stuns the opponent for a short time and is powerful. The black "aura" and ink-like trail Ryu's fist creates upon releasing the attack fits the style of said game as well, as most attacks make ink or paint trails while fighters attack. The fighter is also given super armor for the duration of the charge-up. They can be disrupted by getting hit more than once by any move, or by getting hit once with an armor-breaking move, such as a Shoryuken. They may also dash out of the charging animation. The term FADC, while used in both SFIV and SSB4, comes from a different mechanic where certain attacks may be cancelled into a Focus Attack at the cost of one half of the Super Gauge, which can then be dashed out of into another attack, thus cancelling the move into a Focus Attack Dash.

Trivia

  • The animation of each fighter slowly crumpling to the ground after getting hit by Focus Attack is the same animation they use for being defeated in Stamina Mode if they are standing still and hit with a weak attack. No other attack in the series is able to force fighters into this animation.