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Hitbox visualization showing Dr. Mario's up throw.

Overview

Dr. Mario tosses the opponent upwards. It is almost identical to Mario's up throw, but deals a little more damage and has altered knockback values, making it around the same strength. It doesn't serve much use for Dr. Mario, only being useful for comboing into up smash against fast fallers at 0%, and potentially an up aerial at low percents. It can also be used to put opponents in a juggle situation. As a kill throw, it is very weak, only being able to kill at ~230% with rage, lowering its use even more. Arguably Dr. Mario's least used throw.

Throw Data

ID Damage Angle BK KS FKV Bone FFx Type Effect Sound
0 7%   Forwards 70 65 0 0 None       None
1 3%   Forwards 40 100 0 0 None       None
The damage values are untouched before being affected by Dr. Mario's 1.12x damage multiplier.

Timing

The speed of this throw depends on the opponent's weight.

                                                                                         
Invincible 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18 1-18
Throw 14.28 14.98 15.09 15.32 15.56 15.67 15.79 15.91 16.14 16.26 16.72 16.84 16.95 17.19 17.3 17.42 17.53 17.65 17.77 17.88 18 18.23 18.35 18.47 18.7 18.81 18.93 19.51 19.86 20.21 20.56 21.49
Animation length 30.68 32.24 32.5 33.02 33.54 33.8 34.06 34.32 34.84 35.1 36.14 36.4 36.66 37.18 37.44 37.7 37.96 38.22 38.48 38.74 39 39.52 39.78 40.04 40.56 40.82 41.08 42.38 43.16 43.94 44.72 46.8
Interruptible 31.46 33.06 33.33 33.86 34.4 34.66 34.93 35.2 35.73 36 37.06 37.33 37.6 38.13 38.4 38.67 38.93 39.2 39.47 39.73 40 40.53 40.8 41.07 41.6 41.87 42.13 43.47 44.27 45.07 45.87 48.01
Min (Jigglypuff)                                                                                             
                                                                                           
Baseline                                                                                             
                                                                                           
Max (Bowser)                                                                                             
                                                                                           
Legend (1 square = 1 frame)
 
Lag time
 
Vulnerable
 
Invincible
  
Throw point