Hitbox visualization showing Dr. Mario's down tilt.

Overview

Dr. Mario performs a one-legged sweep kick. It is used similarly to Mario's down tilt, as a combo tool into itself, jab, up tilt or aerials and as a punish tool for ledge hangs or 2-framing. It deals more damage than Mario's, with 0.6% more on the sourspot (tip of the foot), and 0.84% more on the sweetspot (the thigh). Since it retains its very weak kill power, the move is slightly worse for combos due to the increased damage. Dr. Mario's forward aerial however allows down tilt to be a decent 50/50 kill setup, where reading an airdodge can net a kill, due to forward aerial's horizontal kill power.

Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 5% 0   35 80 0 4.2 11 1.5 0.0 0.0 1.0x 1.0x 40%               Kick  
1 0 7% 0   35 80 0 3.5 9 0.0 0.0 0.0 1.0x 1.0x 40%               Kick  
The damage values are untouched before being affected by Dr. Mario's 1.12x damage multiplier.

Timing

Hitbox 5-7
Interruptible 28
Animation length 34
                                                                   
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible