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Dr. Mario (SSB4)/Down special/Default

< Dr. Mario (SSB4)‎ | Down special
Revision as of 13:32, December 30, 2018 by Conker the Squirrel (talk | contribs) (fixed two file names)
Hitbox visualization showing Dr. Mario's grounded Dr. Tornado.
Hitbox visualization showing Dr. Mario's aerial Dr. Tornado.
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Hitboxes

Looping hits rehit every 6 frames.

Ground

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Looping hit
0 0 1.344% 0   0 60 30 3.5 0 0.0 10.0 0.0 1.0x 1.0x 0%               Kick  
1 0 1.344% 0   0 60 70 3.5 0 0.0 3.0 0.0 1.0x 1.0x 0%               Kick  
2 0 1.344% 0   45 20 0 4.2 0 0.0 10.0 -7.0 1.0x 1.0x 0%               Kick  
3 0 1.344% 0   45 20 0 4.2 0 0.0 10.0 7.0 1.0x 1.0x 0%               Kick  
Final hit
0 0 3.36% 0   80 130 0 6.0 0 0.0 11.0 6.0 1.0x 2.0x 0%               Kick  
1 0 3.36% 0   80 130 0 6.0 0 0.0 3.0 2.0 1.0x 2.0x 0%               Kick  

Air

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Looping hit
0 0 1.344% 0   0 100 50 3.5 0 0.0 10.0 0.0 1.0x 1.0x 0%               Kick  
1 0 1.344% 0   0 100 50 3.5 0 0.0 3.0 0.0 1.0x 1.0x 0%               Kick  
2 0 1.344% 0   60 120 0 4.2 0 0.0 10.0 -7.0 1.0x 1.0x 0%               Kick  
3 0 1.344% 0   60 120 0 4.2 0 0.0 10.0 7.0 1.0x 1.0x 0%               Kick  
Final hit
0 0 3.36% 0   80 130 0 6.0 0 0.0 11.0 6.0 1.0x 1.0x 0%               Kick  
1 0 3.36% 0   80 130 0 6.0 0 0.0 3.0 2.0 1.0x 1.0x 0%               Kick