Down air stall: Difference between revisions
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The '''down air stall''' (sometimes referred to as '''WindWaking''') is an exploit which allows a character with a [[stall-then-fall]] aerial (with the exception of {{SSBB|Ivysaur}}) to float in midair. It was introduced in ''[[Super Smash Bros. Brawl]]'', and returned in ''[[Super Smash Bros. 4]]'' as well as being initially present in ''[[Super Smash Bros. Ultimate]]'', affected [[Greninja]], [[Bayonetta]], [[Corrin]], {{SSBU|Simon}} and {{SSBU|Richter}} in the process, but was removed in patch {{SSBU|4.0.0}}. | |||
== | ==Description== | ||
Although it was discovered with {{SSBB|Toon Link}}, the [[glitch]] is not exclusive to Toon Link. In fact, it may not be considered a glitch at all. It is an exploitation of the way that ''[[Brawl]]'''s physics engine works. If a character who has a stall-then-fall aerial performs their [[down aerial]] (or in Ivysaur's case, an [[up aerial]]) at a certain height they will lag and hover for a while. | |||
==How to perform== | |||
Using the down aerial repeatedly after being thrown or otherwise launched into the air will eventually cause the character to perform a small hop, then float in the air for a short time in the normal position for their down aerial. | |||
== Application == | ==Application== | ||
Since its movement can be controlled while the player is stalled (like Peach's [[float]]), it can be used as a recovery [[technique]] to glide back onstage (see the video below). | |||
== Video == | ==Video== | ||
{{#widget:YouTube|id=BnRmDoJm0VI}} | |||
[[Category:Techniques (SSBB)]] | [[Category:Techniques (SSBB)]] | ||
[[Category:Glitches (SSBB)]] | |||
[[Category:Techniques (SSB4)]] | |||
[[Category:Glitches (SSB4)]] |
Latest revision as of 08:37, October 7, 2020
The down air stall (sometimes referred to as WindWaking) is an exploit which allows a character with a stall-then-fall aerial (with the exception of Ivysaur) to float in midair. It was introduced in Super Smash Bros. Brawl, and returned in Super Smash Bros. 4 as well as being initially present in Super Smash Bros. Ultimate, affected Greninja, Bayonetta, Corrin, Simon and Richter in the process, but was removed in patch 4.0.0.
Description[edit]
Although it was discovered with Toon Link, the glitch is not exclusive to Toon Link. In fact, it may not be considered a glitch at all. It is an exploitation of the way that Brawl's physics engine works. If a character who has a stall-then-fall aerial performs their down aerial (or in Ivysaur's case, an up aerial) at a certain height they will lag and hover for a while.
How to perform[edit]
Using the down aerial repeatedly after being thrown or otherwise launched into the air will eventually cause the character to perform a small hop, then float in the air for a short time in the normal position for their down aerial.
Application[edit]
Since its movement can be controlled while the player is stalled (like Peach's float), it can be used as a recovery technique to glide back onstage (see the video below).