SSBB Icon.png
SSB4 Icon.png

Down air stall: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
m (just saiyan)
mNo edit summary
 
(12 intermediate revisions by 10 users not shown)
Line 1: Line 1:
{{ArticleIcons|ssbb=y}}
{{ArticleIcons|ssbb=y|ssb4=y}}
{{cleanup|The article would benefit greatly from an explanation as to how/why this happens.}}
The '''down air stall''' (sometimes referred to as '''WindWaking''') is an exploit which allows a character with a [[stall-then-fall]] aerial (with the exception of {{SSBB|Ivysaur}}) to float in midair. It was introduced in ''[[Super Smash Bros. Brawl]]'', and returned in ''[[Super Smash Bros. 4]]'' as well as being initially present in ''[[Super Smash Bros. Ultimate]]'', affected [[Greninja]], [[Bayonetta]], [[Corrin]], {{SSBU|Simon}} and {{SSBU|Richter}} in the process, but was removed in patch {{SSBU|4.0.0}}.
The '''down air stall''' (sometimes referred to as '''WindWaking''') is an exploit which allows a character with a [[stall-then-fall]] aerial (with the exception of [[Ivysaur (SSBB)|Ivysaur]]) to float in midair.
 
==Description==
==Description==
Although it was discovered with [[Toon Link (SSBB)|Toon Link]], the [[glitch]] is not exclusive to Toon Link. In fact, it may not be considered a glitch at all. It is an exploitation of the way that ''[[Brawl]]'''s physics engine works. If a character who has a stall-then-fall aerial performs their dair (or in [[Ivysaur (SSBB)|Ivysaur]]'s case, a [[uair]]) at a certain height they will lag and hover for a while.
Although it was discovered with {{SSBB|Toon Link}}, the [[glitch]] is not exclusive to Toon Link. In fact, it may not be considered a glitch at all. It is an exploitation of the way that ''[[Brawl]]'''s physics engine works. If a character who has a stall-then-fall aerial performs their [[down aerial]] (or in Ivysaur's case, an [[up aerial]]) at a certain height they will lag and hover for a while.


==How to perform==
==How to perform==
Using the down aerial repeatedly after being thrown or otherwise launched into the air will eventually cause the character to perform a small hop, then float in the air for a short time in the normal position for their dair.
Using the down aerial repeatedly after being thrown or otherwise launched into the air will eventually cause the character to perform a small hop, then float in the air for a short time in the normal position for their down aerial.


==Application==
==Application==
Since its movement can be controlled while the player is stalled (like Peach's [[Float]]), it can be used as a recovery [[technique]] to glide back onstage (see the video below).
Since its movement can be controlled while the player is stalled (like Peach's [[float]]), it can be used as a recovery [[technique]] to glide back onstage (see the video below).


==Video==
==Video==
<youtube>BnRmDoJm0VI</youtube>
{{#widget:YouTube|id=BnRmDoJm0VI}}
 


[[Category:Techniques (SSBB)]]
[[Category:Techniques (SSBB)]]
[[Category:Glitches (SSBB)]]
[[Category:Glitches (SSBB)]]
[[Category:Techniques (SSB4)]]
[[Category:Glitches (SSB4)]]

Latest revision as of 08:37, October 7, 2020

The down air stall (sometimes referred to as WindWaking) is an exploit which allows a character with a stall-then-fall aerial (with the exception of Ivysaur) to float in midair. It was introduced in Super Smash Bros. Brawl, and returned in Super Smash Bros. 4 as well as being initially present in Super Smash Bros. Ultimate, affected Greninja, Bayonetta, Corrin, Simon and Richter in the process, but was removed in patch 4.0.0.

Description[edit]

Although it was discovered with Toon Link, the glitch is not exclusive to Toon Link. In fact, it may not be considered a glitch at all. It is an exploitation of the way that Brawl's physics engine works. If a character who has a stall-then-fall aerial performs their down aerial (or in Ivysaur's case, an up aerial) at a certain height they will lag and hover for a while.

How to perform[edit]

Using the down aerial repeatedly after being thrown or otherwise launched into the air will eventually cause the character to perform a small hop, then float in the air for a short time in the normal position for their down aerial.

Application[edit]

Since its movement can be controlled while the player is stalled (like Peach's float), it can be used as a recovery technique to glide back onstage (see the video below).

Video[edit]