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Donkey Kong (SSBM)/Down special

This article is about the hitbox visualization in Super Smash Bros. Melee. For the move itself, see Hand Slap.
Hitbox visualization showing Donkey Kong's Hand Slap.

Overview

Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Rebound Effect G A Sound
Hit 1
0 0 11% 1   20 100 110 8.999424 0 0.0 0.0 0.0             Kick
1 0 11% 1   20 100 110 8.999424 0 0.0 0.0 0.0             Kick
2 0 11% 1   20 100 110 8.999424 0 0.0 0.0 0.0             Kick
3 0 11% 1   20 100 110 8.999424 0 0.0 0.0 0.0             Kick
Hit 2
0 0 11% 1   30 100 110 9.99936 0 0.0 0.0 0.0             Kick
1 0 11% 1   30 100 110 9.99936 0 0.0 0.0 0.0             Kick
2 0 11% 1   30 100 110 9.99936 0 0.0 0.0 0.0             Kick
3 0 11% 1   30 100 110 9.99936 0 0.0 0.0 0.0             Kick

Timing

Input loop 14-40
Hit 1 19-20
Hit 2 30-31
Animation length 60
                                                                                                                       
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
  
Loop point