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Corrin (SSBU)/Down smash

< Corrin (SSBU)
Revision as of 13:38, August 2, 2022 by DrakRoar (talk | contribs) (→‎Hitboxes)
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Hitbox visualization showing Corrin's down smash.
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OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 11.0% 0   Standard 40 95 0   3.0 top 0.0 8.7 17.3 to 4.5 1.0× 1.0× 0%               Slash   All All            
1 0 0 9.0% 0   Standard 50 95 0   3.0 top 0.0 9.0 -13.0 to -6.5 0.8× 1.0× 0%               Slash   All All            
2 0 0 14.0% 0   Standard 50 85 0   2.5 top 0.0 9.0 -22.0 to -15.0 1.5× 1.0× 0%               Slash   All All            

TimingEdit

Charges between 8-9
Hitboxes 13-15
Interruptible 49
Animation length 65
                                                                                                                                                     
Legend (1 square = 1 frame)
 
Lag time
  
Charge interval
 
Hitbox
 
Interruptible