Cloud (SSB4)/Back throw: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
mNo edit summary |
SuperSqank (talk | contribs) No edit summary |
||
(One intermediate revision by one other user not shown) | |||
Line 1: | Line 1: | ||
{{ArticleIcons|ssb4=y}} | {{ArticleIcons|ssb4=y}} | ||
[[File:CloudThrowB.gif|thumb|300px|Hitbox visualization showing Cloud's back throw.]] | |||
==Overview== | ==Overview== | ||
Cloud turns around with the opponent and reverse roundhouse kicks them away, similar to {{SSB4|Ganondorf}}'s back throw. This throw is capable of [[tech-chasing]] alongside [[Blade Beam]] or his dash attack, though this is only possible against middleweights and heavyweights until medium percentages. | Cloud turns around with the opponent and reverse roundhouse kicks them away, similar to {{SSB4|Ganondorf}}'s back throw. This throw is capable of [[tech-chasing]] alongside [[Blade Beam]] or his dash attack, though this is only possible against middleweights and heavyweights until medium percentages. | ||
== | ==Throw and Hitbox Data== | ||
{{ | {{SSB4HitboxTableHeader|special=y}} | ||
{{HitboxTableTitle|Hitbox|42}} | |||
{{SSB4SpecialHitboxTableRow | |||
|id=0 | |||
|damage=3% | |||
|angle=50 | |||
|af=3 | |||
|bk=100 | |||
|ks=70 | |||
|fkv=0 | |||
|r=4.0 | |||
|bn=10 | |||
|xpos=0.0 | |||
|ypos=0.0 | |||
|zpos=0.0 | |||
|ff=1.5 | |||
|type=Foot | |||
|effect=Normal | |||
|sfx=Kick | |||
|slvl=M | |||
|clang=f | |||
|rebound=f | |||
}} | |||
|} | |||
{{SSB4ThrowTableHeader}} | |||
{{HitboxTableTitle|Throw|24}} | |||
{{SSB4ThrowTableRow | |||
|id=0 | |||
|type=Throwing | |||
|damage=3% | |||
|angle=38 | |||
|bk=48 | |||
|ks=110 | |||
|fkv=0 | |||
|bn=0 | |||
|effect=Normal | |||
|sfx=None | |||
|slvl=S | |||
}} | |||
{{SSB4ThrowTableRow | |||
|id=1 | |||
|damage=3% | |||
|angle=361 | |||
|af=3 | |||
|bk=60 | |||
|ks=100 | |||
|fkv=0 | |||
|noff=t | |||
|bn=0 | |||
|type=Throwing | |||
|sfx=None | |||
|slvl=S | |||
}} | |||
|} | |||
==Timing== | |||
{|class="wikitable" | {|class="wikitable" | ||
! | !Invincibility | ||
|1-18 | |||
|- | |- | ||
| Throw || | !Hitbox | ||
|13-14 | |||
|- | |||
!Throw Release | |||
|15 | |||
|- | |||
!Interruptible | |||
|32 | |||
|- | |||
!Animation length | |||
|47 | |||
|} | |} | ||
{{FrameStripStart}} | |||
{{FrameStrip|t=Lag|c=12}}{{FrameStrip|t=Hitbox|c=2|e=HitboxThrowS}}{{FrameStrip|t=Lag|c=17|s=LagThrowE}}{{FrameStrip|t=Interruptible|c=16}} | |||
|- | |||
{{FrameStrip|t=Invincible|c=18}}{{FrameStrip|t=Vulnerable|c=29}} | |||
{{FrameStripEnd}} | |||
{{FrameIconLegend|lag=y|hitbox=y|throw=y|interruptible=y|vulnerable=y|invincible=y}} | |||
{{MvSubNavCloud|g=SSB4}} | {{MvSubNavCloud|g=SSB4}} | ||
[[Category:Cloud (SSB4)]] | [[Category:Cloud (SSB4)]] | ||
[[Category:Back throws (SSB4)]] | [[Category:Back throws (SSB4)]] |
Latest revision as of 06:38, July 16, 2020
Overview[edit]
Cloud turns around with the opponent and reverse roundhouse kicks them away, similar to Ganondorf's back throw. This throw is capable of tech-chasing alongside Blade Beam or his dash attack, though this is only possible against middleweights and heavyweights until medium percentages.
Throw and Hitbox Data[edit]
ID | Damage | Angle | BK | KS | FKV | Bone | FFx | Type | Effect | Sound | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Throw | |||||||||||||||||||||||
0 | 3% | Standard | 48 | 110 | 0 | 0 | None | None | |||||||||||||||
1 | 3% | Forwards | 60 | 100 | 0 | 0 | None | None |
Timing[edit]
Invincibility | 1-18 |
---|---|
Hitbox | 13-14 |
Throw Release | 15 |
Interruptible | 32 |
Animation length | 47 |
Lag time |
Hitbox |
Vulnerable |
Invincible |
Throw point |
Interruptible |
|