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Chrom (SSBU)/Forward tilt

Hitbox visualization of Chrom's Forward tilt
Hitbox visualization showing Chrom's forward tilt.
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OverviewEdit

Chrom slams his Sealed Falchion over his head and onto the ground. Unlike Roy's forward tilt, it does consistent damage throughout the entire blade- being considerably stronger than Roy's sourspot and mediumspot hitboxes, but still weaker than Roy's sweetspot hitbox. The move's altered animation means that Chrom does not hold his sword in a reverse-gripped manner either, but instead swings it all the way down akin to Link, increasing its horizontal range. This allows him to hit shorter, crouching, prone or ledge-hanging opponents more reliably when combined with the move's aforementioned lack of weak sourspots. The move also causes Chrom to move slightly forward, unlike Roy's forward tilt. For these reasons, Chrom's Forward tilt is considered to be more useful than Roy's.

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 10.925% 0   Forward 30 105 0   4.3 top 0.0 9.0 6.2 to 3.0 1.0× 1.0× 0%               Chrom Hit   All All            
1 0 0 10.925% 0   Forward 30 105 0   4.1 sword1 0.0 0.0 1.5 1.0× 1.0× 0%               Chrom Hit   All All            
2 0 0 10.925% 0   Forward 30 105 0   3.5 sword1 0.0 0.0 7.2 1.0× 1.0× 0%               Chrom Hit   All All            

TimingEdit

Hitboxes 8-10
Interruptible 34
Animation length 49
                                                                                                 
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible