SSB4 Icon.png

Charizard (SSB4)/Up aerial

Hitbox visualization showing Charizard's up aerial.
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.
Data.png This article or section may require additional technical data.
You can discuss this issue on the talk page or edit this page to improve it.

Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 13% 0   30 105 0 6.0 19 0.0 3.5 0.0 1.0x 1.0x 0%               Kick  
1 0 13% 0   30 105 0 7.0 19 -0.7 2.0 0.0 1.0x 1.0x 0%               Kick  
2 0 13% 0   30 105 0 7.0 1020 0.0 0.0 0.0 1.0x 1.0x 0%               Kick  
3 0 13% 0   30 105 0 7.0 18 0.0 0.0 0.0 1.0x 1.0x 0%               Kick  

Timing

Initial autocancel 1-3
Hitboxes 12-15
Head intangible 11-15
Ending autocancel 38-
Interruptibility 46
Animation length 59
Hitboxes                                                                                                                       
Head                                                                                                                       
Autocancel                                                                                                                       

Landing lag

Animation length 20
                                       
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel
 
Intangible
 
Interruptible