Captain Falcon (SSBB)/Neutral attack/Infinite: Difference between revisions
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Latest revision as of 14:42, April 16, 2021
Overview[edit]
A flurry of punches. The infinite is generally used to rack up damage at lower percents, though it is more unsafe at higher percents and Captain Falcon generally has better options to rack up damage or combo. The looping hits deal 1-2%.
Hitboxes[edit]
Timing[edit]
Animation length is only for the finisher.
Hitboxes | 9-10, 15-16, 22-23, 28-29, 34-35... |
---|---|
Interruptible | 10 |
Animation length | 14 |
Lag time |
Hitbox |
Loop point |
Interruptible |
|