OverviewEdit
Bowser Jr. extends a claw to grab the opponent. Despite being disjointed, it has deceptively low range on standing and dash grabs, and it is rather slow in startup and endlag. Due to his throws being lackluster as well, this makes his grab one of his least used tools, as the most Bowser Jr. can get from it is a kill from his throws, as they all have somewhat strong knockback.
GrabboxesEdit
Standing grabEdit
ID | Radius | Bone | Offset | Stretch | G | A | ||||
---|---|---|---|---|---|---|---|---|---|---|
0 | 4.0 | 0 | 0.0 | 6.6 | 4.0 | 0.0 | 6.6 | 13.0 |
Dash grabEdit
ID | Radius | Bone | Offset | Stretch | G | A | ||||
---|---|---|---|---|---|---|---|---|---|---|
0 | 3.2 | 0 | 0.0 | 6.6 | 4.0 | 0.0 | 6.6 | 15.5 |
Pivot grabEdit
ID | Radius | Bone | Offset | Stretch | G | A | ||||
---|---|---|---|---|---|---|---|---|---|---|
0 | 4.0 | 0 | 0.0 | 6.6 | -4.0 | 0.0 | 6.6 | -21.5 |
TimingEdit
Standing grabEdit
Grab | 12-13 |
---|---|
Interruptible | 36 |
Animation length | 40 |
Dash grabEdit
Grab | 13-14 |
---|---|
Animation length | 44 |
Pivot grabEdit
Grab | 12-13 |
---|---|
Interruptible | 42 |
Animation length | 49 |
Lag time |
Grab |
Interruptible |
|