Banjo & Kazooie (SSBU)/Grab: Difference between revisions
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==Overview== | ==Overview== | ||
Banjo grabs with his | Banjo grabs with his hand. Compared to every other grab in the game, Banjo & Kazooie's pivot grab has less range against aerial opponents, due to the aerial grabbox's horizontal stretch erroneously being coded to be shorter than the grounded grabbox's, instead of larger to compensate for its smaller radius. | ||
==Grabbox Data== | ==Grabbox Data== |
Latest revision as of 20:38, November 1, 2022
Overview[edit]
Banjo grabs with his hand. Compared to every other grab in the game, Banjo & Kazooie's pivot grab has less range against aerial opponents, due to the aerial grabbox's horizontal stretch erroneously being coded to be shorter than the grounded grabbox's, instead of larger to compensate for its smaller radius.
Grabbox Data[edit]
Standing Grab[edit]
ID | Radius | Bone | Offset | G | A | ||
---|---|---|---|---|---|---|---|
0 | 3.2 | top | 0.0 | 6.6 | 4.0 to 10.0 | ||
1 | 1.6 | top | 0.0 | 6.6 | 2.4 to 11.6 |
Dash Grab[edit]
ID | Radius | Bone | Offset | G | A | ||
---|---|---|---|---|---|---|---|
0 | 2.6 | top | 0.0 | 6.6 | 4.0 to 11.8 | ||
1 | 1.3 | top | 0.0 | 6.6 | 2.7 to 13.1 |
Pivot Grab[edit]
ID | Radius | Bone | Offset | G | A | ||
---|---|---|---|---|---|---|---|
0 | 3.2 | top | 0.0 | 6.6 | -4.0 to -15.4 | ||
1 | 1.6 | top | 0.0 | 6.6 | -5.6 to -13.8 |
Timing[edit]
Standing grab[edit]
Grab | 7-8 |
---|---|
Interruptible | 37 |
Animation length | 41 |
Dash grab[edit]
Grab | 10-11 |
---|---|
Interruptible | 45 |
Animation length | 49 |
Pivot grab[edit]
Grab | 11-12 |
---|---|
Interruptible | 40 |
Animation length | 49 |
Lag time |
Grab |
Interruptible |
|