Agility

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Pichu, using agility to outrun Fox and Sheik, two of the fastest characters in Melee

Agility is Pichu's Up B move. When performed, Pichu will make a quick teleport-like action in any direction. Inputting another direction during this first teleport allows Pichu to immediately perform a second teleport upon finishing the first. Unlike Pikachu's Quick Attack, any enemy caught at the mid or end point of these teleports will not be dealt any damage. Pichu will also be dealt 1% damage for the first teleport and 3% if it uses the second teleport.

Origins

In the Pokémon games, Agility greatly increases a Pokémon's Speed, and can be stacked up to 3 times (from double to triple and finally quadruple its original value). Competitive battlers usually work their Pokémon's speed so that after one Agility, the user is faster than most other Pokémon, ensuring that they go first.

Other uses

Pichu's up B has 1 frame of lag if the player hits the ground correctly, making it the most lagless move in SSBM, but if you mess up, the player will have 14 frames of lag. The player can quickly jump and use up b and then input another attack. For reference, look here or here for more details and tricks.

Trivia

  • Agility and Teleport are the only attacks in Melee to have no direct effect on opponents, although there are more in Brawl.
  • In the Pokémon RPG's, Agility is a Psychic-type attack; In the games, it states that Pichu can only hurt itself by using Electric-type attacks. The same error goes with Skull Bash.

Template:Pichu Special Moves