User talk:Toomai/Archive 22

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26/11/08 – 05/05/10
41,932
07/05/10 – 28/09/10
38,676
29/09/10 – 22/02/11
40,916
07/03/11 – 23/06/11
39,845
25/06/11 – 09/10/11
48,940
09/10/11 – 21/02/12
47,636
03/03/12 – 03/11/12
40,731
08/11/12 – 19/05/13
41,131
25/05/13 – 27/08/13
45,090
27/08/13 – 23/11/13
46,614
26/11/13 – 23/02/14
41,931
01/03/14 – 06/06/14
51,753
11/06/14 – 08/08/14
51,697
14/08/14 – 03/11/14
46,557
03/11/14 – 13/01/15
46,342
14/01/15 – 08/04/15
47,396
11/04/15 – 15/06/15
36,186
29/04/15 – 14/09/15
47,549
18/09/15 – 05/11/15
54,252
07/11/15 – 04/12/15
38,669
07/12/15 – 15/04/16
51,044
20/04/16 – 16/12/16
7,271
17/12/16 – 26/06/18
36,408
28/06/18 – 31/04/20
53,765
01/04/20 – 29/05/24
31,260

#smashwiki

Had a net split, but the problem is that ChanServ never returned, and I also can't invite it. Could you get in contact with gamesurge to get it back? Serpent SKSig.png King 18:36, 21 April 2016 (EDT)

If your Chanserv quit it's because there was a net split or it was taken down while the staff work on it. Don't worry it should be back once the split is over but if it is not back after the split is over then just join #support and tell them you lost your Chanserv during the split. This also applies to Authserv, if Chanserv is gone Authserv is aswell so that is why you can't auth. Just wait for both to return. This assumes that the staff have already fixed the issue or finished updating the service. It'll be fixed eventually; if other servers have their Chanserv back, you can go to #support and ask for help. MegaTron1Decepticon.png 18:44, 21 April 2016 (EDT)
Serpent doesn't have access to #support's HelpServ either, so this is a big issue. Disaster Flare Disaster Flare signature image.png (talk) 18:46, 21 April 2016 (EDT)
K I'll wait for a few hours then do that. Serpent SKSig.png King 18:46, 21 April 2016 (EDT)
There are humans there though. Serpent SKSig.png King 18:47, 21 April 2016 (EDT)
Issue resolved. Serpent SKSig.png King 20:22, 21 April 2016 (EDT)

IRC

Do you ever use it? PoultrysigSSB4.pngPoultryPoultrysigSSBM.png(talk) the God-Slayer 09:51, 23 April 2016 (EDT)

User:Penro/WelcomeIP

I created a page to make a template for telling IPs to make an account, similar to our current welcome template. Do you believe it's good enough to be implemented as a template, and if so, can I move it to the templatespace? If not, what changes would you make? PenroPenroDarkPitHead.png PenroZSSHead.png 18:53, 23 April 2016 (EDT)

I'm not Toomai, but, it looks nice. It could have SmashWiki's logo if people here think that's a good idea. -- EthanEthan7sig.png(Discussion) 18:58, 23 April 2016 (EDT)

Editing an article with inaccurate information

How do I edit an smashwiki page that has inaccurate information? Ive tried to do it but when i refresh it, it goes back to its original text. ‎—Preceding unsigned comment added by Teamdeadlyalliance (talkcontribs) 16:58 24 April 2016 (EDT)

Not Toomai, but since he's offline, I might as well answer. It did go through according to the page history, but I changed the page to add a move tag a bit after and was starting with an older edit. Sorry :/ Nyargleblargle.pngNyargleblargle (Contribs) 17:03, 24 April 2016 (EDT)

Final Smash change displayed as buff/nerf or change

I changed all of the buff/nerf templates for every final smashes in SSB4 character pages to change templates. I did it because final smashes do not affect competitive play which Disaster Flare said in this edit. But he changed it to that because Mewtwo received a final smash, which everyone received and thus makes it a change since they "cancel out", if you will.

I am also wondering about Smash 64 characters receiving side specials (or other things they may recive) in Melee, as everyone received them. If I didn't explain what I am trying to say well and it doesn't make sense, I can try to elaborate. -- EthanEthan7sig.png(Discussion) 17:01, 26 April 2016 (EDT)

Considering Side specials, pummels, up throws, down throws, wall jumping, chargeable smash attacks, etc. DO affect competitive play, those should stay as buffs. Final Smashes however, DO NOT affect competitive play (except for one Special exception), and therefor should probably be laid as changes. -- MetaKingSignature1.png20MK_MetaKing #20MKMetaKingSignature2.png 20:41, 26 April 2016 (EDT)

Here's my take, for what it's worth: everyone gaining a type of move in a Game 1 -> Game 2 situation isn't a buff. A Final Smash becoming more or less powerful from one game to the next is a buff or nerf. Those terms aren't exclusively competitive. Miles (talk) 20:49, 26 April 2016 (EDT)

I begin to feel that Changes for Final Smash may have to do with competitive play and not outside of competitive play. Unless final smash is allowed (which is very unlikely), I see Final Smash buff and nerfs are irrelevant and can be listed as a change. But we'll see for actual answers. Buff isn't always a buff; nerf isn't always a nerf. There is exceptions what I found. Luigi540 (talk) 23:26, 26 April 2016 (EDT)