Incineroar (SSBU)/Neutral special
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Overview
Incineroar uses his arms to spin around to attack the opponent while on one foot. During the period the hitbox is active (50 frames), his arms are invincible, making the attack somewhat disjointed only happening on the ground. His full body is also invincible (2 frames) at the start of the move, on the frame after his head is invincible (1 frame).
Hitboxes
Update history
- Darkest Lariat's clean first hit deals more damage (16%/12% → 17%/13%) with no compensation on knockback.
- The clean first hit's hitboxes on Incineroar's arms are larger (4.6u/4.2u → 5.8u/5.4u) and placed higher (Y offset: 10u → 11u), increasing its range.
- The late first hit's arm hitboxes are placed higher (Y offset: 10u → 11u). While this better matches the move's animation, it more prominently makes it slightly worse at hitting small characters.
Timing
Invincibility | 5-57 |
---|---|
Clean hit | 5-10 |
Late hit | 15-16, 23-30, 37-44, 50-51, 56-57 |
Interruptible | 85 |
Animation length (miss) | |
Animation length (hit) | 118 |
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