List of updates (SSBU)/9.0.2 changelog
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Samus
- Fixed an issue where Samus' grounded up special gained slightly less height in the first few frames, resulting in it gaining less height overall than intended.
Dark Samus
- Fixed an issue where Dark Samus' grounded up special gained slightly less height in the first few frames, resulting in it gaining less height overall than intended.
Zelda
- Fixed an issue where Zelda's momentum after using Phantom in the air was different from what was intended.
- This means she can no longer exploit this bug to improve the move's safety.
Duck Hunt
- Fixed an issue where Duck Hunt's momentum after using Wild Gunman in the air was different from what was intended.
Steve
- Tap jump will now function correctly for jumping off a falling Anvil after using down air.