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Ken (SSBU)/Neutral aerial

< Ken (SSBU)
Revision as of 22:52, April 14, 2020 by Zeckemyro (talk | contribs) (New Page: {{ArticleIcons|ssbu=y}} thumb|450px|Hitbox visualization showing Ken's neutral aerial. {{competitive expertise}} ==Overview== ==Hitboxes== {{UltimateHitboxTableHead...)
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Hitbox visualization showing Ken's neutral aerial.
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Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Clean hit
0 0 0 6.5% 0   Standard 20 100 0   2.5 top 0.0 7.5 to 8.0 10.5 to 3.0 1.2× 1.0× 0%               Ken Kick   All All            
1 0 0 8.0% 0   Standard 20 100 0   2.5 top 0.0 5.5 -0.7 to -3.5 1.5× 1.0× 0%               Ken Kick   All All            
Late hit
0 0 0 4.0% 0   Standard 20 90 0   2.0 top 0.0 7.5 to 8.0 10.5 to 3.0 1.2× 1.0× 0%               Ken Kick   All All            
1 0 0 6.5% 0   Standard 20 90 0   2.0 top 0.0 5.5 -0.7 to -3.5 1.5× 1.0× 0%               Ken Kick   All All            

Timing

Attack

Initial autocancel 1
Clean hit 6-8
Late hit 9-17
Ending autocancel 28-
Interruptible 28
Animation length 34
                                                                   
                                                                   

Landing lag

Interruptible 6
Animation length 29
                                                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel
 
Interruptible