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  • Mr. Game & Watch (SSBM) (category Characters (SSBM))
    defensive capabilities are poor, with short, slow rolling dodges and an equally short sidestep dodge. Due to his slow tilts and smashes and mostly situational
    30 KB (2,759 words) - 21:13, May 17, 2024
  • Roy (SSBM) (category Characters (SSBM)) (section Ground attacks)
    bet. Blazer is a bit slower than Marth's Dolphin Slash, but it's still a mighty attack that sets anyone it strikes aflame. Roy's attack after using Counter
    57 KB (7,081 words) - 04:17, March 7, 2024
  • Ice Climbers (SSBM) (category Characters (SSBM))
    includes an especially poor matchup against Peach, as her float canceling techniques allows her to attack the Ice Climbers from the air without much fear
    37 KB (3,846 words) - 12:13, March 9, 2024
  • Samus (SSBM) (category Characters (SSBM)) (section Ground Attacks)
    shorter duration (frames 8-12 → 6-8). Dash attack: Dash attack has less ending lag (FAF 41 → 38). Dash attack deals more knockback (0 (base), 100 (scaling)
    54 KB (6,604 words) - 10:02, May 1, 2024
  • Falco (SSBM) (category Characters (SSBM)) (section Ground attacks)
    17). The second hit of Falco's neutral attack has a different angle than Fox's (70° → 50°). Falco's dash attack deals more damage than Fox's (7%/5% → 9%/6%)
    51 KB (6,010 words) - 18:27, March 7, 2024
  • Jigglypuff (SSBM) (category Characters (SSBM)) (section Ground attacks)
    deal with. Neutral attack: Both hits of neutral attack have less ending lag (FAF 18 → 16 (hit 1), FAF 20 → 17 (hit 2)). Neutral attack's second hit has more
    58 KB (7,189 words) - 19:23, May 23, 2024
  • Yoshi (SSBM) (category Characters (SSBM)) (section Ground attacks)
    Under 100% edge attack has more range. Yoshi has a new over 100% edge attack: Yoshi now thrusts his head forwards. Over 100% edge attack has much less
    53 KB (6,888 words) - 13:23, May 21, 2024
  • Captain Falcon (SSBM) (category Characters (SSBM)) (section Ground attacks)
    35). Dash attack: Dash attack has a shorter total duration (FAF 41 → 38). Dash attack has a much larger hitbox (3.6667u → 5.86u). Dash attack has a shorter
    64 KB (8,097 words) - 10:57, March 6, 2024
  • Donkey Kong (SSBM) (category Characters (SSBM)) (section Ground attacks)
    standing directly near the ledge. Under 100% edge attack deals 2% more damage (6% → 8%). Under 100% edge attack has less intangibility (frames 1-10 → 1-5)
    50 KB (6,423 words) - 02:53, May 19, 2024
  • Link (SSBM) (category Characters (SSBM)) (section Ground attacks)
    opponent, and if Link can land this attack on recovering opponents, he can quickly and safely gimp opponents. While the attack lost its semi-spike properties
    49 KB (5,590 words) - 01:14, May 22, 2024
  • Mario (SSBM) (category Characters (SSBM)) (section Ground attacks)
    Yoshi, Peach, and Bowser. Event 19: Peach's Peril: Mario must protect Peach from a slightly larger Bowser on Final Destination. Both Mario and Peach have
    48 KB (5,833 words) - 01:11, May 14, 2024
  • Luigi (SSBM) (category Characters (SSBM)) (section Ground attacks)
    its low knockback and high ending lag. Dash attack: Dash attack has less ending lag (FAF 61 → 59). Dash attack's hits have altered knockback (0 (base), 40
    55 KB (6,929 words) - 10:02, May 1, 2024
  • Peach (SSBM)/Forward aerial (category Peach (SSBM)) (section Attack)
    Peach takes her crown off her head and swings it in front of her. This is her most powerful aerial, and is very useful for KOing opponents off the side
    2 KB (76 words) - 06:16, December 23, 2023
  • be semi-spiked. Slow edge attack - Can only be useful when the opponent is at abnormally high percents. Wario Bike (wheelie) - Very slow while not being
    14 KB (2,291 words) - 08:02, December 6, 2021
  • Ledge-canceling (redirect from Edge cancel) (category Techniques (SSBM))
    ledge-canceling that involves attacking a shield or idle-shield near a ledge so that the attacker's shield pushback causes them to slip off the edge. Can only be performed
    9 KB (965 words) - 20:51, February 25, 2024
  • Peach (SSBM)/Back aerial (category Peach (SSBM)) (section Attack)
    Peach bashes her butt backwards. The move has two different hitboxes, with one strong hit, and a weaker hit. The strong hit has good knockback and is a
    2 KB (78 words) - 06:12, December 23, 2023
  • Bowser (category Trophies (SSBM))
    capabilities. His dash speed is slow, his jumping and landing animations are very laggy, and his wavedash is very slow and nearly useless. He is also not
    30 KB (3,647 words) - 08:46, May 22, 2024
  • Peach (SSBM)/Up aerial (category Peach (SSBM)) (section Attack)
    Peach does an upward kick. This move is a very useful combo tool. The tip hitbox combos well at low percents and the middle hitbox combos better at mid
    2 KB (66 words) - 06:16, December 26, 2021
  • Fox (SSBM)/Dash attack (category Normal attacks (SSBM))
    movement speed at the start of the animation, and 3 frame startup, Fox's dash attack makes for an excellent whiff punishing option, albeit with weaknesses. Its
    2 KB (186 words) - 10:28, January 22, 2022
  • Wavedash (category Techniques (SSBM))
    To avoid being hit, one can wavedash backwards, dodging the attack and landing an attack of their own during the enemy's lag time. Wavedashing in this
    28 KB (3,627 words) - 22:46, December 4, 2023
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