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  • List of unlockables (SSB4-Wii U) (category Super Smash Bros. 4) (section Special moves)
    unlock criteria (SSB4-Wii U) List of unlockables (SSB) List of unlockables (SSBM) List of unlockables (SSBB) List of unlockables (SSB4-3DS) List of unlockables
    36 KB (476 words) - 23:40, February 23, 2024
  • Pit (SSB4) (category Characters (SSB4)) (section Special moves)
    hindered by the changes to shield mechanics brought about by updates 1.1.0 and 1.1.1. Although these changes make his multiple hitting moves and Upperdash
    87 KB (11,114 words) - 09:56, April 23, 2024
  • Ness (SSB4) (category Characters (SSB4)) (section Special moves)
    frames → 6). 1.1.0 Down aerial's meteor smash hitbox size increased: 3.5u → 3.9u and duration increased. PK Fire's ending lag increased. 1.1.1 Rising PK Flash
    55 KB (6,801 words) - 19:35, April 7, 2024
  • Roy (SSB4) (category Characters (SSB4)) (section Special moves)
    potential. The changes to shield mechanics brought about by updates 1.1.0 and 1.1.1 have made Roy's sweetspotted attacks much safer at the cost of his sourspotted
    63 KB (7,271 words) - 09:11, March 23, 2024
  • Pac-Man (SSB4) (category Characters (SSB4)) (section Official Custom Moveset Project)
    their own advantage. The changes to shield mechanics brought about by 1.1.0 and 1.1.1 enable Pac-Man to utilize some new options for pressuring shields through
    48 KB (4,455 words) - 10:25, May 1, 2024
  • Bowser (SSB4) (category Characters (SSB4)) (section Special moves)
    frame 51 → 41. 1.1.0 Down smash's angle altered: 60° → 48°. 1.1.1 Neutral aerial: Neutral aerial deals more damage: 5% (hits 1-4) → 6% Neutral aerial's landing
    89 KB (11,597 words) - 03:15, May 28, 2024
  • Link (SSB4) (category Characters (SSB4)) (section Special moves)
    update 1.0.6 brought. In update 1.1.0, his grab game was buffed by slightly decreasing the start-up lag of his dash and pivot grabs. Updates 1.1.3 and 1
    70 KB (8,264 words) - 20:31, May 13, 2024
  • B-reversing (redirect from Reverse neutral special move) (category Techniques (SSB4)) (section Dashing up special)
    In Smash 64, while reverse neutral special moves do not exist, it is possible to turn around while performing a neutral special move by simply tilting the
    9 KB (1,252 words) - 06:14, December 29, 2023
  • it and custom neutral special Thunder Wave. This removes Thunder Wave's ability to lock. Neutral infinite deals less damage (1% → 0.8%). Neutral infinite
    3 KB (2,116 words) - 01:22, January 11, 2019
  • unused as he cannot copy custom moves. He will, however, use Olimar/Alph's custom side special moves for copying their neutral special. A voice clip for PK
    44 KB (6,430 words) - 11:45, March 8, 2024
  • Zero Suit Samus (SSB4) (category Characters (SSB4)) (section Special moves)
    Suit Samus walks faster (1.33 → 1.4). Zero Suit Samus dashes faster (1.93 → 2.1). Zero Suit Samus' air speed is faster (1.034 → 1.2). Zero Suit Samus' air
    88 KB (11,094 words) - 07:37, May 12, 2024
  • Yoshi (SSB4) (category Characters (SSB4)) (section Special moves)
    tilted upward or toward the stage. 1.1.1 Edge attack deals more shield damage: 0 → 1. High Jump's ending lag decreased. 1.1.4 Trip invincibility and all trip
    78 KB (9,532 words) - 17:04, April 9, 2024
  • Ryu (SSB4) (category Characters (SSB4))
    his neutral special after obtaining a Smash Ball (Ken in Ultimate would share this distinction), although Kirby may also perform his neutral special after
    54 KB (5,330 words) - 11:37, January 25, 2024
  • Bayonetta (SSB4) (category Characters (SSB4)) (section Banned (lifted after update 1.1.6))
    unlike Sheik before update 1.1.5, she was very simple to play as. Following the large number of nerfs she received in update 1.1.6, however, these regions
    64 KB (7,275 words) - 09:27, May 31, 2024
  • Luigi (SSB4) (category Characters (SSB4)) (section Special moves)
    the updates. The changes to shield mechanics brought about by updates 1.1.0 and 1.1.1 make it even more difficult for him to punish from out of shield because
    93 KB (11,305 words) - 11:02, April 17, 2024
  • Marth (SSB4) (category Characters (SSB4)) (section Special moves)
    on all strikes from 1st to 3rd. Dolphin Slash landing lag reduced (23 → 20). Also affects customs. Technical changelist 1.1.0 1.1.1 Partially charged Shield
    82 KB (10,258 words) - 21:03, December 5, 2023
  • Wario (SSB4) (category Characters (SSB4)) (section Special moves)
    mechanics in 1.1.0 and 1.1.1, however, seem to favor Wario slightly due to the high hitlag his attacks have when mounting the bike. 1.0.4 Change to DI
    67 KB (7,986 words) - 10:25, May 1, 2024
  • Teleport (category Mewtwo (SSB4)) (section Customization)
    is about Mewtwo's up special move. For other uses, see Teleport (disambiguation). Teleport (テレポート, Teleport) is Mewtwo's up special move. Mewtwo quickly
    5 KB (489 words) - 05:01, January 16, 2024
  • Ike (SSB4) (category Characters (SSB4)) (section Special moves)
    windows (frames 1-7 → 1-5 (neutral), frames 1-4 (forward/back) → 1 (forward)/1-2 (back), frames 1-8 → 1-5 (up)). Neutral aerial: Neutral aerial has less
    74 KB (8,566 words) - 03:36, April 22, 2024
  • Lucas (SSB4) (category Characters (SSB4)) (section Special moves)
    up to his range in Brawl. The changes to shield mechanics in updates 1.1.0 and 1.1.1 have been a mixed bag for Lucas; the changes make his sourspotted moves
    73 KB (9,396 words) - 15:50, May 22, 2024
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