SSB4 Icon.png

Luigi (SSB4)/Up special/Custom 2

This article is about the hitbox visualization in Super Smash Bros. 4. For the move itself, see Burial Header.
Luigi using Burial Header.

Overview

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Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Rising
0 0 1% 0   1 1 0 6.0 19 0.0 3.2 0.0 1.0x 1.0x 0%               Coin  
1 0 1% 0   1 1 0 5.0 3 0.0 4.8 0.0 1.0x 1.0x 0%               Coin  
Falling
0 0 8% 0   40 50 0 7.0 0 0.0 6.5 0.0 1.0x 0.7x 0%               Kick  
1 0 8% 0   60 80 0 7.0 0 0.0 6.5 0.0 1.0x 1.0x 0%               Kick  
Landing
0 0 8% 0   25 25 0 9.0 0 0.0 6.0 0.0 1.0x 0.5x 0%               Kick  

Timing

Rising

Hitboxes 7-21
Falling start 45
Intangible 6-8
Animation length 45+
                                                                                             
                                                                                             

Landing

Hitbox 1
Animation length 47
                                                                                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Vulnerable
  
Loop point
 
Intangible
 
Interruptible