Super Smash Bros. 4

Bowser (SSB4)/Down special/Default

< Bowser (SSB4)‎ | Down special
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This article is about the hitbox visualization in Super Smash Bros. 4. For the move itself, see Bowser Bomb.
Hitbox visualization showing Bowser's Bowser Bomb's initial hitbox.
Hitbox visualization showing Bowser's Bowser Bomb's fall.
Hitbox visualization showing Bowser's Bowser Bomb's landing.

OverviewEdit

Bowser prepares to jump up-right and does a sitting position with hands in above head level and starts moving down fast. Has normal knockback. The hitbox area is large enough to hit opponents in him.

HitboxesEdit

GroundEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Hit 1
0 0 4% 0   0 100 90 8.0 0 0.0 5.0 17.0 1.0x 1.0x 0%               Kick  
ID Part Rehit rate Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Hit bits Blockable Reflectable Absorbable Piercing Heedless No GFX Flinchless Stretch
Hit 2
0 0 0 20% 5   Standard 45 75 0 8.3 0 0.0 5.2 0.0 1.0x 1.0x 0%               Kick   63              
Landing
0 0 0 11% 5   Standard 60 72 0 14.0 0 0.0 6.0 0.0 1.0x 1.0x 0%               Kick   63              

AirEdit

ID Part Rehit rate Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct Hit bits Blockable Reflectable Absorbable Piercing Heedless No GFX Flinchless Stretch
0 0 0 20% 5   Standard 45 75 0 8.3 0 0.0 5.2 0.0 1.0x 1.0x 0%               Kick   63